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 CRYSIS 3

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Mitchell
Eighth Nation
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PostSubject: CRYSIS 3   Tue Jun 05, 2012 12:56 am

Well, the game was announced a while back but no thread was made so here it is with the first gameplay video !!

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CobaltMonkey
Dark Lord of the Sixth
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PostSubject: Re: CRYSIS 3   Wed Jun 06, 2012 7:04 pm

It's a nice first look. I do hope they either cut out the multiplayer from 2 or give it real servers.

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SparklyBazongaz,
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PostSubject: Re: CRYSIS 3   Wed Jun 06, 2012 8:26 pm

Ooh, I'd love to get my hands on this Very Happy= :D

The multilayer in 2 wasn't too bad, but if they're adding multilayer into 3 then they definitely need to get the servers fixed... waiting 20 minutes for a match is not cool Sad
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jolli
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PostSubject: Re: CRYSIS 3   Mon Jun 11, 2012 3:15 pm

Loved the MP and the SP for number 2. Cant Wait For This! Looks insane.
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rrwatch
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PostSubject: Re: CRYSIS 3   Fri Jul 27, 2012 3:24 pm

Interactive Demo ! Awesome .

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rrwatch
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PostSubject: Re: CRYSIS 3   Mon Feb 04, 2013 4:44 pm

Crysis 3 multiplayer beta is available from PSN. Im downloading it. I just did SP on Crysis 2 so I can't do any comparisons to Crysis 3 but I'll post any impressions after I get to playing it.
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jolli
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PostSubject: Re: CRYSIS 3   Mon Feb 04, 2013 4:45 pm

I think this game actually looks worse than C2 graphics wise ... But the gameplay is still good. But I don't think I'm gonna buy it.

I'm all conflicted.
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CobaltMonkey
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PostSubject: Re: CRYSIS 3   Mon Feb 04, 2013 5:17 pm

I was not a fan of Crysis 2's multiplayer. If it's anything like this, I'm out:

Quote :
The black spot on this mostly sterling game is the multiplayer component. Definitely feels tacked on. The lag is obscene. I've been melee killed from ten feet away, no joke. See, the big problem here is that there are no severs, so once again we're forced to deal with P2P connections. To make matters much worse, the movement speeds in this game vary wildly. Couple that with the lag, and it's almost impossible to get any fair fighting done. You're either dying to someone you couldn't have seen because on your screen they were around a corner and up some stairs, or you're filling enemies with entire clips and hitting nothing. That kills what would be a fun, if somewhat CoD clone-ish, game.
You get to pick a perk, er I mean, "module" for each of your suit's three aspects, Power, Armor, and Stealth. Just like in the main game, you can run faster/jump higher, harden your armor to take more hits, or turn mostly invisible for as long as your suit's energy lasts. The modules let you further each of those aspects by picking something useful like Radar Jamming, longer lasting armor, etc. This lets you tailor your loadouts to suit your play style. New modules are unlocked as you level up your suit's aspects. Each one gets experience towards it as you use it in battle. So for example, if you want to level your Stealth aspect, then spend a lot of time cloaked, and try to stealth kill enemies.

Killstreaks are handled a bit differently. The game decides which three are in play based on the map. The first one, requiring 3 kills, is always Maximum Radar, which functions much like CoD's UAV, showing opponents on the map every few seconds. The second, which takes 5 kills, varies between suit disrupting beacons, orbital strike lasers beams, and radar jammers, while the third, 7 kills, will be either a friendly alien gunship, or Nanosuit 2.0 which lets you run around with each aspect of your suit maxed for a while.
The biggest difference is that the streaks come not from just killing opponents, but from collecting their dog tags which are dropped upon death. (Only you can collect the tags from your kills, so there's no worry about having them stolen.) If you do happen to die before you can get to them, they don't always go to waste. They hang around for some time, so if you can get to them you can get a jump on a new streak.

All this would be just great, if it weren't for that meddling lag. As it stands, it's tough to say whether you've displayed any measure of skill in a given game, or if it's simply that the lag is with you.
The only other complaint is that you can die from a single headshot by any weapon. That means if one random bullet from a burst hits your head, you're down. Makes Armor mode all but useless.

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Lod
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PostSubject: Re: CRYSIS 3   Tue Feb 05, 2013 4:56 am

Not going to get it. It seems to be like a teenager who puts too much effort into their looks, all pretty but no depth.

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