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| Uncharted 3: Drake's Deception | |
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Author | Message |
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s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 9:13 pm | |
| But then if you stay in that game you won't be forced to join another late game. It's one person's loss for 9 (or w/e number of people) people's win. Not that bad. Plus it shouldn't be that hard to implement a feature allowing players to disable late join. |
| | | Raistlin Loyalist
Nation Reputation : 70
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 9:26 pm | |
| The fact that you may have to stay in the game to avoid going into another game halfway through seems annoying to me. When I go to play I want to start the game from the start. Not late. I dont want other people coming into my ranked game late. If its a custom or unranked, well I could care less hehe. But what I find annoying, you might not mind. So its simply personal preference. |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 9:46 pm | |
| -Any potential Late Join should be optional. Like, people should be able to turn Late Join off in the matchmaking preferences. -Games that are joined late should not affect K/D for those who did not play through the whole match. -On a not entirely unrelated note, Objective games, if brought back in the sequel, should also not affect players' K/D Ratios. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 9:50 pm | |
| I personally am expecting something that will be very similar to CoD, thanks to all of those CoD guys who decided to jump on the U2 band wagon after the got bored of CoD and tried to turn U2 into a CoD copy, I just hope that ND keeps everything that they CURRENTLY have for U2 in U3 and just make some changes, such as spawns, lag, glitches, etc., and maybe throw in a few new features, such as the late game option, or maybe customizing weapons that you spawn with? I'm just asking for something like the co-op upgrades, you get to choose new weapons as you gain levels, no SA/Shotty wusses until level 50+ |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:02 pm | |
| Or better yet, remove Situational altogether!
Also, upgradeable weapons would make the game completely inaccessible to newcomers, unless the matchmaking algorithm took the weapons that players have upgraded into account.
Actually, the matchmaking should take everything into account. It should cross-reference levels, K/D, W/L, most-used and currently-used boosters, preferred game types, and region. And probably more, depending on what new features get implemented, if any. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:14 pm | |
| I do think they should take out SA and put in a mini-map, I know that will really hurt the game mechanics and all but think about this for a second, if they put a mini-map and make it so you can see your opponents, such as 1943, Bad Company, and CoD, there won't be any need for SA and for those of us who actually know how to use a mini-map it'll be a no biggie, I doubt ANY of you agree with that idea though
I do sort of agree with your point about the weapons but I'm not talking about upgrading the weapons, I'm talking about weapons that you spawn with, I'll give you an example, level 1 you only have access to the AK-47 and FS as options to spawn with and at like 10 level intervals you get another long gun and at 5 level intervals you get another pistol, I know they will need to throw in more weapons but that is something that ND really should do, however, for this system I'm totally against having the RPG or Hammer as options, just put them in the center of a map, its a free kill anyway, just sitting back and chucking a grenade right at the weapon spawn because like 2-3 guys will be in a race for it
When it comes to the whole region idea I think it should be able to choose, do you want to play with people from North America, Europe, Asia, South/Latin America, Americas (North and South), Eurasia (obviously Europe and Asia), Europe and North America, or the entire world, just in case you want to play with your buddies from around the world, I have buddies from spanish speaking countries (not sure which one(s)), Germany, and of course our buddy Reo from Sweden and Bruja/Dai from the British Isles (hope I got the region name right) and to be perfectly honest with you I like to party up with them more than just every once in a while
I can just see every single one of these ideas getting shot down by the rest of you, I guess you can say I'm trying to bring the FPS element to the Uncharted series but the fact of the matter is, there are some good things in FPS that COULD work in the Uncharted series if applied correctly, and I know ND is capable of applying those things correctly |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:21 pm | |
| - Turtle wrote:
-On a not entirely unrelated note, Objective games, if brought back in the sequel, should also not affect players' K/D Ratios. Yes! Yes! Yes! Personally, I would like to see matchmaking based on skill (basically K/D for deathmatch, W/L for objectives) and not just level. A level 80 can sometimes be worse than a 40+ something and then we have co-op specialists who rank just like the others and can basically have ZERO experience from regular games but still be forced to play same levels whom usually will have WAY more experience. Ranking shouldn't be based on money either, in my opinion. When I first started playing, the black X meant that the player was a beast. Now it means that....it means nothing, really. Unlockables should be rewarded for the time you play, but rank should be based on how good you perform. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:25 pm | |
| Not going to lie, not a fan of that idea because the fact of the matter is people will probably just be even more annoying with power weapons/glitching/bad camping (I refer to Endlo's style as good camping lol) |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:27 pm | |
| As long as they remove SA and prevent glitches then I don't see why it wouldn't work. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:37 pm | |
| I think it is fair to see that they have tried to remove a bunch of glitches but there is still a bunch of glitches out there, I also don't think that it will work for ND from a money perspective because most games nowadays use XP ($ was U2's version of XP) as their way of leveling up and to be honest with you I think that for ND to make a profit off of U3 they will need to keep an XP system in just to attract more people to the game, to be honest with you I wouldn't be surprised to see U3 be rated M just to attract those players who require a game to be rated M for them to get it, I do think that the money system was stupid because I have almost $100 million just sitting around with nothing to spend it on, hope I can bring it into U3 lol
My idea for the money system in U3 is this, use regular XP for leveling purposes but let us also gain money to buy boosters, upgrade weapons, buy skins, etc. but only up until we have all of the boosters/weapons/skins/etc. because I HATE EVERY MONEY THAT I CAN'T SPEND IN U2 because this is not real life, I can't invest it into wall street or put it into a bank account, hey Raist, can I give you $50 million of my U2 money so you can buy yourself a nice little penthouse and a capture card? jk man, wish I could support your money making plan but I don't have access to a credit card yet lol |
| | | FlightOfGrey Fourth Nation
Nation Reputation : 36
| Subject: Re: Uncharted 3: Drake's Deception Tue Feb 08, 2011 10:47 pm | |
| I am completely with Raistlin and the no late join. I as a highly competitive player (at least I class myself as so) I hate it when I join late into a game, especially as he mentioned in free for all. Whenever I play free for all I want to win, as I suppose everyone does. Games which I have played quite a few free for alls in have been Resistance 2, Red dead Redemption and Black Ops. What I value the most is my win to loss ratio, so I play completely for the win and there is nothing I hate more than joining a game late as what happens in RDR and BO and as a result receive a loss even though I may have out classed the guy and killed more during the time I was actually in the game. RDR I was unbeaten from the start of a match, I was ranked in the top 10 with the least losses, I hated the fact that I knew that every single one of the losses I had joined late in. I admit it is a nice feeling to win even when you join late but I hate being disadvantaged like that. Another reason to not have it is it sucks when you join a match late, spawn in and get killed instantly because the other team has you spawn trapped. Especially in Black Ops when they may also have a chooper gunner in the sky dogs on the ground and a blackbird in the sky, you can't tell me anyone enjoys this situation. There's nobody who could do anything in this situation to reverse it whereas had I been there since the start I could hold myself responsible for things to have ended up like this. While being on the other end an having to hunt down and fight only one enemy is just as boring and while your kd may love it. So I think a compromise may be the best option, if one team is reduced to less than half of the other team the game ends with the team with the fewer people considered a forfeit. Possibly even have an option if the team loses enough people they can have the option to or not. Edit: Ninja'd by a lot of posts, here's my response to those: - Vrals597 wrote:
- I do think they should take out SA and put in a mini-map, I know that will really hurt the game mechanics and all but think about this for a second, if they put a mini-map and make it so you can see your opponents, such as 1943, Bad Company, and CoD, there won't be any need for SA and for those of us who actually know how to use a mini-map it'll be a no biggie, I doubt ANY of you agree with that idea though
I do sort of agree with your point about the weapons but I'm not talking about upgrading the weapons, I'm talking about weapons that you spawn with, I'll give you an example, level 1 you only have access to the AK-47 and FS as options to spawn with and at like 10 level intervals you get another long gun and at 5 level intervals you get another pistol, I know they will need to throw in more weapons but that is something that ND really should do, however, for this system I'm totally against having the RPG or Hammer as options, just put them in the center of a map, its a free kill anyway, just sitting back and chucking a grenade right at the weapon spawn because like 2-3 guys will be in a race for it Sorry to shoot down your ideas... but I can't help myself. They definitely should take out SA no doubt about that, as for putting in a mini map I'm not so sure. How would it work with the multi leveled maps? I don't think it's a good idea why do you want to take the route of conforming to other fps out there. I like the way that UC2 has no map it means there is less to worry about and also increases the need for team work and good call outs to report the enemy positions. There is no need to take away some of the uniqueness of the multiplayer to conform to what more popular online shooters do because let's face it too many games are becoming like COD and frankly I'm sick of COD as I'm sure a lot of other people are beginning to be as well no need to add another one to the list. Let's keep it different. Another unique point about UC2 multiplayer, you don't have a plethora of weapons to choose from when you spawn. This adds to the balance and tactics, if you want to win your team has to be able to hold down the power weapons and pick them up when they respawn. If ND add too many weapons it becomes very difficult to balance, ie COD, in every single COD game there is one or two over powered weapons. Whereas in UC2 there obviously is the power weapons but other than those each gun has it's strengths and weaknesses and in my eyes are quite balanced. Again why imitate other popular shooters with the spawning with weapons, I like to own different games, not the same one with 50 different maps and characters. - Reo wrote:
- Turtle wrote:
-On a not entirely unrelated note, Objective games, if brought back in the sequel, should also not affect players' K/D Ratios. Yes! Yes! Yes!
Personally, I would like to see matchmaking based on skill (basically K/D for deathmatch, W/L for objectives) and not just level. A level 80 can sometimes be worse than a 40+ something and then we have co-op specialists who rank just like the others and can basically have ZERO experience from regular games but still be forced to play same levels whom usually will have WAY more experience.
Ranking shouldn't be based on money either, in my opinion. When I first started playing, the black X meant that the player was a beast. Now it means that....it means nothing, really.
Unlockables should be rewarded for the time you play, but rank should be based on how good you perform.
I don't understand what you mean when you first started playing the black X meant you were a beast. It was the same as it is now all it meant was that you played WAAAY too much and trust me I knew a lot of the first people to get the X and I don't think I saw them offline very often. For a ranking system they should employ something along the lines of the Gamebattles team rankings and Halo rankings. Where it's based on your win and loss, but if you beat someone who is a higher rank than you you get 100xp (just and example), when you beat someone who is a lower rank than you you get 40xp and when you lose to someone who's higher you lose 40xp and if you lose to someone who is lower you lose 100xp. (Note just made up numbers for an example). I love these systems and make people play for the win, it also means there is a lot more at stake when you go into a match knowing that you could lose your precious X and it would also show who actually is good. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 4:55 am | |
| - FlightOfGrey wrote:
- Vrals597 wrote:
- I do think they should take out SA and put in a mini-map, I know that will really hurt the game mechanics and all but think about this for a second, if they put a mini-map and make it so you can see your opponents, such as 1943, Bad Company, and CoD, there won't be any need for SA and for those of us who actually know how to use a mini-map it'll be a no biggie, I doubt ANY of you agree with that idea though
I do sort of agree with your point about the weapons but I'm not talking about upgrading the weapons, I'm talking about weapons that you spawn with, I'll give you an example, level 1 you only have access to the AK-47 and FS as options to spawn with and at like 10 level intervals you get another long gun and at 5 level intervals you get another pistol, I know they will need to throw in more weapons but that is something that ND really should do, however, for this system I'm totally against having the RPG or Hammer as options, just put them in the center of a map, its a free kill anyway, just sitting back and chucking a grenade right at the weapon spawn because like 2-3 guys will be in a race for it Sorry to shoot down your ideas... but I can't help myself.
They definitely should take out SA no doubt about that, as for putting in a mini map I'm not so sure. How would it work with the multi leveled maps? I don't think it's a good idea why do you want to take the route of conforming to other fps out there. I like the way that UC2 has no map it means there is less to worry about and also increases the need for team work and good call outs to report the enemy positions. There is no need to take away some of the uniqueness of the multiplayer to conform to what more popular online shooters do because let's face it too many games are becoming like COD and frankly I'm sick of COD as I'm sure a lot of other people are beginning to be as well no need to add another one to the list. Let's keep it different.
Another unique point about UC2 multiplayer, you don't have a plethora of weapons to choose from when you spawn. This adds to the balance and tactics, if you want to win your team has to be able to hold down the power weapons and pick them up when they respawn. If ND add too many weapons it becomes very difficult to balance, ie COD, in every single COD game there is one or two over powered weapons. Whereas in UC2 there obviously is the power weapons but other than those each gun has it's strengths and weaknesses and in my eyes are quite balanced. Again why imitate other popular shooters with the spawning with weapons, I like to own different games, not the same one with 50 different maps and characters. its no big deal man, its a forum we talk about ideas, someone will always shoot your ideas down, I do admit the mini-map was a little radical but I do admit that the chances of that happening are slim to none, about the weapons, there doesn't have to be that many, add like 1 or 2 assault, throw in like 1 or 2 more pistols from the campaign and that should be enough, I admit that there should still be power weapon spawns but all of those other weapons that are out there, the AK-47, FS, etc., would, imo, make things a little more interesting, I think my main component for this is because having to compete for 1-2 M4's is just not fun, imo, of course, so it doesn't have to be too much of a difference from U2, long as ND doesn't go crazy over it |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 7:08 am | |
| I think you missed my point, Flight. Don't just say "no late joining" just because YOU don't like it. You mention how winning means alot to you, try winning a plunder of 3 vs 5. Saying that you don't want that kind of system because you wan't to know who you are up against is just silly, it's not like you have time to look up anything strategic about the players before hand either. I've played so many 5 on 3 or 2 just because people leave. Those games have been the most boring ones ever because when you are 2, you simply hide and wait to get double or triple teamed. For those who don't like the idea, as I said earlier, there should be an option where you set your desired preference. And about the X meaning more earlier. Yes, even though they achieved it by playing alot, they also gained experience in the game and most often you could count on the fact that they knew how to play. Todays X players could just as well have been a level 30 just CR boosting. In fact, another swedish guy I play with was a level 13 before that 8x cash event. After that, he was a 64. I do like the idea a ranking system similar to that of the GB. One thing that needs to be in the game in that case is of course a mercenary playlist. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 7:26 am | |
| Idk about the rest of you but I would be fine with a compromise, only have late arrivals during plunder or any other objective type game, when numbers tend to matter, might not work for an "all comp modes" playlist but for the objective/plunder playlists it could very easily work |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 7:29 am | |
| Now may be a good time to reiterate my idea for having a Late Join feature be optional, to be enabled or disabled (or neutral) in the matchmaking preferences, kind of like DLC. Don't see why that wouldn't work. |
| | | Fawlty__Towers Fifth Nation
Nation Reputation : 6
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 9:50 am | |
| I wonder if ND ever trolls the internet for good discussions like these, or if they just look over the ND forums. I'm sure they take some players' ideas into account for each new title. |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 9:55 am | |
| They try to listen to us after the game is released as well, some people felt otherwise after 1.04, they will go through websites such as fb and twitter but I doubt that they know about us here at the 6th Nation |
| | | Fawlty__Towers Fifth Nation
Nation Reputation : 6
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 10:14 am | |
| Maybe we should send them a Sixth Nation themed fruit basket! |
| | | Lod Dark Lord of the Sixth
Nation Reputation : 162
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 10:57 am | |
| Half eaten fruit covered in alcohol with recordings of swear words and an invitation to the local nut house isn't as well recieved as you might think. |
| | | Fawlty__Towers Fifth Nation
Nation Reputation : 6
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 11:10 am | |
| - Liamcifer wrote:
- Half eaten fruit covered in alcohol with recordings of swear words and an invitation to the local nut house isn't as well recieved as you might think.
True, but that's only if we let you get a hold if it before we send it off! |
| | | Lod Dark Lord of the Sixth
Nation Reputation : 162
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 11:13 am | |
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| | | Madformelons Second Nation
Nation Reputation : 2
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 12:20 pm | |
| Well I have finally given in and preordered it. Best thing is you get £10 off with Game. They still don't have a specific date for release in the UK yet though dammit! |
| | | Fawlty__Towers Fifth Nation
Nation Reputation : 6
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 1:20 pm | |
| I should pre-order too...now that it's 2011 and all. I gotta hurry, only 9 months left! |
| | | Vrals597 Seventh Nation
Nation Reputation : -15
| Subject: Re: Uncharted 3: Drake's Deception Wed Feb 09, 2011 2:53 pm | |
| you could make an argument that this is a nuthouse, if you yourself are crazy lol |
| | | Leo_337 14th Nation
Nation Reputation : 113
| Subject: Re: Uncharted 3: Drake's Deception Thu Feb 10, 2011 4:22 am | |
| - Madformelons wrote:
- Well I have finally given in and preordered it.
Best thing is you get £10 off with Game. They still don't have a specific date for release in the UK yet though dammit! Didn't they say 1.11.11? Or is that just for NA gamers? |
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