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Rxforwar Seventh Nation
Nation Reputation : 32
| Subject: Re: Borderlands 2 Thu Dec 13, 2012 10:20 pm | |
| Picked up a cradle shield tonight, and an extra b!t_h. Still have that 50 lvl mechromancer mod. I think wadey spoke for the mod. Takers on a b!t_h? lol! |
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Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Thu Dec 13, 2012 10:23 pm | |
| Mucking around with me Zerker me has now got him to do 140k damage with every weapon. |
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s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 3:43 am | |
| Rx if you don't want it I'll give it a good home Wadey could you spare one shreddifier then? |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 3:47 am | |
| - s1lv3r4554551n wrote:
- Rx if you don't want it I'll give it a good home
Wadey could you spare one shreddifier then?
Yeh man it's all yours |
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Lod Dark Lord of the Sixth
Nation Reputation : 162
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 4:12 am | |
| So I just spent 3 million in the slot machine last night and now I'm broke. No more triple Vault Symbols. Be all "One Vault Symbol, ahahahah, 2 Vault Symbol Ahahahahah, Bandit symbol now f*** off."
I was looking at the facebook comment by Borderlands 2 page about the update. Lotta hate on it. |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 5:31 am | |
| - Lod wrote:
- So I just spent 3 million in the slot machine last night and now I'm broke. No more triple Vault Symbols. Be all "One Vault Symbol, ahahahah, 2 Vault Symbol Ahahahahah, Bandit symbol now f*** off."
I was looking at the facebook comment by Borderlands 2 page about the update. Lotta hate on it. What you hate?? Got couple good pick ups in my last farming with the bee before its nerf Got a fire bee off Pete and a volcaneo of the worrier ! |
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Lod Dark Lord of the Sixth
Nation Reputation : 162
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 5:36 am | |
| No, I meant that a lot of people posting up a lot of negative stuff on it, specially about the Bee. I don't care what they fix or do so long as it gets support from developers that are fixing stuff, which to be honest, I didn't even notice needed fixing. \_(o.o)_/
Now if other companies could do this level of support.
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 5:54 am | |
| Yeh I'm to fussed about it . I'm more interested In a new level cap!! And the new DLC big game hunting sounds like a blast!! |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 7:40 am | |
| Rx I just found a Jacobs relic for +52% ammo capability For all Jacobs weapons do you want it coz ill dump if you don't |
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Rxforwar Seventh Nation
Nation Reputation : 32
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 9:34 am | |
| Thanks bud, I have one already that does ammo capacity and acc recovery combined. Go ahead and dump, but thanks for asking. |
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s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 6:47 pm | |
| I think a lot of people (myself included) would like to see a higher legendary drop rate and more variation in their components like BL1 so they don't all feel the same.
Wadey, you're awesome. |
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Rxforwar Seventh Nation
Nation Reputation : 32
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 10:14 pm | |
| Good stuff tonight Silver. That t-rex kill followed by nothing in the arena tonight was |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 10:21 pm | |
| Who is the bee after the nerf ?? |
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Rxforwar Seventh Nation
Nation Reputation : 32
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 10:34 pm | |
| The bee is now more practical proportional to the weapon's rate of fire. The faster a weapon fires, the more amp damage is being done. While the conference call still fires quickly, since the amp damage is spread out among all the projectiles, I think it does less damage than a really high rate of fire weapon. I've been using an infinity pistol, with a sheriff's badge, an assassin pistol rate of fire increase mod, and with davedave using a soldier mod that increases the fire rate for the party. That has me doing about 120k damage per shot, with a fire rate that's 8.8 per sec, +48%, +33%, +25%. So I think I'm putting up 2.6 million damage per second, pre-slag. Double that when he's slagged. And at that output, in a party of 3, it still takes a little under 10 minutes to bring him (Pete) down. Terramorphis is now significantly harder than pete. They gave him a health bump, and with no where to really hide, he's now the more difficult of the two. |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Fri Dec 14, 2012 10:44 pm | |
| Smgs will be a lot more effective now. The Maggie and cc will be less affective. Can you Still fight the invicable bosses more than once a day? |
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Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Sat Dec 15, 2012 6:13 am | |
| Conference call of 497x5 with bee shield = Mr T dead in under 3mins now. Might record it as proof for yous ^_^ |
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rrwatch Seventh Nation
Nation Reputation : 63
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 2:08 am | |
| I'm on my first play thru and I just met Claptrap, we are going to end it all. I've played solo and Im a level 34. Any tips on the final boss battle ? I've built up my Catalysm tree. Will I kick Jacks ass or should I be worried ? |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 2:33 am | |
| For jack youl need a electric weapon he has a decent sheild. I'm not sure what else to tell you since it's your first play through I don't want to spoile the battle electric will help at the start but not at the end It's a two part battle |
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rrwatch Seventh Nation
Nation Reputation : 63
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 3:35 am | |
| Thanks for the tip... I think I have an electric stashed. I've built up some nice corrosive, fire and slag weapons cause they work well with my perks. I'll be hitting it later in the morning . Jack can be a real dick.... should be fun. |
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Mitchell Eighth Nation
Nation Reputation : 47
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 4:24 am | |
| You should be able to just walk all over Jack, I honestly found him pretty easy, the real final boss will be a bit more challenging but nothing too hard. |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 5:11 am | |
| Iv Got all legendary Sheilds now I think 7 of them Edit* I'm missing one the cradle but I hear it crap? |
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Rxforwar Seventh Nation
Nation Reputation : 32
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 3:45 pm | |
| I have a cradle, if you want one. I don't see a use for it tho. |
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Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 5:06 pm | |
| Nah I'm good thanks O and I don't need the Mecro mod ether pyro Pete was enough to drop me one and a solider mod as well thanks anyway! |
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rrwatch Seventh Nation
Nation Reputation : 63
| Subject: Re: Borderlands 2 Sun Dec 16, 2012 8:28 pm | |
| First playthrough completed, I still have a couple of blocked side missions I want to do if possible before I do Vault hunter mode. Thanks for the tips, the electric weapons were needed for sure. I almost died during the last fight a Cyrstalik knocked me in the lava, I had no shields and 10 points of health. No idea how I survived.... |
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Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Mon Dec 17, 2012 9:38 am | |
| Wow just started to farm Mr T and got a pitchfork, some pistol that slags and explodes, a mirv nade that spawns 10 child nades and all do close to 50,000 damage each and lastly a freaky sniper rifle that acids and bounces off walls for hits. |
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