|
|
Author | Message |
---|
rrwatch Seventh Nation
Nation Reputation : 63
| Subject: Re: Borderlands 2 Sun Mar 31, 2013 12:55 pm | |
| Some Shift codes for Easter holidays
PS3: CT5JB-XJ3X3-CCCWT-ZJKJJ-KJ9KB
WinPC/MAC: K3CBT-CT56C-ZC6TT-3BTTT-WJTRS
X360: C3CB3-FRHRR-JB9TR-W6TJB-CK3JF
These really help out with new characters so load em up if you are planning on doing another play through . Dont forget Kreig is coming...
|
|
| |
Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Mon Apr 01, 2013 7:43 am | |
| Playing with Wadey tonight we were farming Pyro Pete and every single time pete came after me and did not notice wadey shooting at him. This has now made me think of a few reasons. 1. Pyro Pete is a homophob/k9 hater. 2. He is attracted to midgets. 3. He gay and wants to hook up with me and leave poor Siren wadey out in the cold.
In typical Wadey fashion he kept making Rare guns etc appear more often then any other time me plays alone.
Thanks for the guns etc Wadey. We need to hook up again and see if Pete has changed his mind. |
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Mon Apr 01, 2013 7:50 am | |
| Yeh we got alot of good stuff!! Pete def like the guys IMHO I even punched him in the d**k and he still went After you.what does a girl have do?!
|
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Tue Apr 02, 2013 2:32 am | |
| Patch notes for tomorrow's patch Can't wait for uvhm (ultimate vault hunter mode) Dingo looking at you to play this mode!! (Wev pretty much played throu the whole game together anyway) so why stop now !! And no more farming invicables with the evil smasher. Have to go back to the old fashion way - Spoiler:
4/2/2013 Update
General Added a new playthrough called Ultimate Vault Hunter Mode, unlocked for a character once they have completed the main story missions in True Vault Hunter Mode and reached level 50! In this mode, you will always start in Southern Shelf at Cleaning Up the Berg and may reset your playthrough progress as often as you like without losing any items, levels, or stats. All enemies are significantly more difficult in this playthrough, but the loot quality has increased accordingly. Rumor has it there is an entirely new rarity of loot out there for high-level players. Added new items to the Black Market: One additional ammo upgrade for each ammo type, at 50 Eridium each. Two more backpack storage space upgrades, at 50 and 100 Eridium respectively. Two more bank storage space upgrades, at 50 and 100 Eridium respectively. Increased the maximum amount of Eridium players can hold from 99 to 500. Fixed a bug that was causing some users to crash on startup or when loading into a level after choosing their character. Fixed a bug where profiles would refuse to save when they were already corrupted on startup. Fixed a bug where profile restoration code would sometimes trigger inappropriately. Deathtrap can no longer restore an enemy's shields, even though it was hilarious. Fixed a bug that could cause hosts to become invulnerable if they were being revived by a client who disconnected mid-revive. Fixed an issue that could cause players to crash or freeze when fighting BNK-3R. Fixed a bug that could cause Deathtrap's Robot Rampage audio to not stop playing after killing an enemy until Deathtrap despawned. Fixed a bug that could stop the Gunzerker's Keep It Piping Hot skill from functioning as intended. Covered an area of the world near Claptrap's ship where the player could fall in and be unable to get out. Fixed an issue where a Siren could revive a player and make another player invulnerable under specific circumstances. Addressed instances of audio distortion tied to Axton's turret and kill skills. (Mr. Torgue DLC) Critical hits against Midgets now register properly. (Mr. Torgue DLC) Rat Thief enemies are no longer allowed in Pete’s Bar due to patron concerns regarding excessive theft. (Captain Scarlett DLC) Fixed an issue with the "Shady Dealings" challenge where a purchase could sometimes not count toward its completion. (Sir Hammerlock DLC) Fixed a bug that could cause networking issues when players are killed by being run over by fanboats. Fixed a bug that caused some visual effects to appear to be lower fidelity than intended. Missions Fixed an issue where players could be unable to interact with the menu when a mission that granted experience but not items was completed and not handled by the player before saving and quitting. Fixed an issue where players could cause the round to not fail in a Slaughter mission if a surviving player disconnects while all others are out. Fixed issues with the following missions that could cause players to get stuck or not be able to complete them: Wildlife Preservation Medical Mystery (Captain Scarlett DLC) Let There Be Light (Mr. Torgue DLC) Eat Cookies and Crap Thunder (Mr. Torgue DLC) A Montager (Sir Hammerlock DLC) Thermitage is now friendlier and will no longer refuse to come play with some players. (Sir Hammerlock DLC) Arizona no longer refuses to spawn if players are too far away. (Sir Hammerlock DLC) Fixed a bug causing Dexiduous the Invincible's health bar appearing incorrect on clients. Equipment Fixed a bug where players were able to do far more damage than intended by exploiting a buff from the Evil Smasher. Clients are now able to see explosions caused by Norfleets in multiplayer. Fixed an issue causing Relics to sometimes not show the Favorite indicator. Fixed an issue that caused E-tech weapons to not be able to hit the Mechromancer's 'One Two Boom' orb. Seraph Gear from Captain Scarlett and Mr. Torgue DLC re-balanced to be more powerful. Fixed class mods that increase the skill grade of Axton's Metal Storm, Onslaught and Quick Charge skills to function as intended. Fixed an exploit involving Vladof rocket launchers that could result in having infinite ammo for any weapon. Fixed an issue where weapon cards would sometimes not display how many bullets they consumed per shot. Mechromancer's Prodigy class mod now correctly increases reload speed. Fixed an issue causing impact sounds from users with The Bee shield to not be audible on clients. Adjusted Mechromancer’s Sweetheart class mod to correctly increase team health. Assassin’s “Slayer of Terramorphous” class mod no longer includes Gunzerker skill bonus. (Mr. Torgue DLC) Torgue vending machines can now stock legendary weapons above level 48. Chere-amie sniper rifle and transfusion grenades no longer cause audio distortion. Assigned price to Anshin 'Evolution' shield so that players can sell it for money if desired. Fixed a bug causing head customizations from the Mr. Torgue DLC to not unlock properly for Sirens and Mechromancers. Fixed a bug that caused off-hand weapons to sometimes deal improper damage while Gunzerking. Addressed an issue where shotguns did not receive full damage boosts from skills and gear. Fixed a bug which could cause a player to lose inventory when swapping items with a full bank or stash while having a full inventory.
|
|
| |
Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Tue Apr 02, 2013 9:32 am | |
| Not the old fashoin way... *looks at bank account* goodbye money. |
|
| |
D1LDOBAGG1NS Fifth Nation
Nation Reputation : 2
| Subject: Re: Borderlands 2 Tue Apr 02, 2013 9:47 am | |
| Glad I have a season pass for Pc & PS3 |
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Tue Apr 02, 2013 11:39 pm | |
| How's the New play though going people is hard as hell!!?? |
|
| |
The_Freak New in the Nation
Nation Reputation : 0
| Subject: Re: Borderlands 2 Wed Apr 03, 2013 12:54 am | |
| - Wadey wrote:
- How's the
New play though going people is hard as hell!!?? Harder. Much much harder than hell. I'm level 52.5, and dear sweet mother of jesus.....Ultimate Badass Psycho's, Mad Mike.....Jesus..... |
|
| |
The_Freak New in the Nation
Nation Reputation : 0
| Subject: Re: Borderlands 2 Thu Apr 04, 2013 2:02 am | |
| Got my first Anciemt Eridian Artifat and 50+ Legendary. A level 55 Hellfire. And I have a Jacobs blue sniper that deals 54k damage. |
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Thu Apr 04, 2013 6:20 am | |
| Iv just got to the bunker I have found nothing good yet still using my level 50 gear and it getting bloody hard to take out the ultimate badasses.
Edit* I'm now at Heros pass not long now! Still using level 50gear!! |
|
| |
The_Freak New in the Nation
Nation Reputation : 0
| Subject: Re: Borderlands 2 Thu Apr 04, 2013 12:57 pm | |
| - Wadey wrote:
- Iv just got to the bunker I have found nothing good yet still using my level 50 gear and it getting bloody hard to take out the ultimate badasses.
Edit* I'm now at Heros pass not long now! Still using level 50gear!! My Discharge Infinity and Corrosive Infinity have been helping me....welp, ifinitely. |
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Thu Apr 04, 2013 4:19 pm | |
| Yeh same and my Harold is still working ok as well I'm still using The sham as well only coz of the 94% absorb it had If one gets through thou it almost a ihk on me |
|
| |
s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Borderlands 2 Thu Apr 04, 2013 9:44 pm | |
| I found two legendary loot midgets today in UVHM so they're probably a lot more common, but boy is it challenging. "Stopped" at Bad Maw today. |
|
| |
The_Freak New in the Nation
Nation Reputation : 0
| Subject: Re: Borderlands 2 Fri Apr 05, 2013 9:22 pm | |
| I could use some help with the story on UVHM. The first 5 extra levels were easy enough, but once I hit level 56, dear lord have mercy, I am getting destroyed. Got myself a level 55 Hellfire, level 55 Volcano, and a level 54 Ancient Relic and Level 55 Ancient Relic....but I'm still getting ripped to shreds. |
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Sat Apr 06, 2013 2:57 am | |
| Help givin |
|
| |
jadedoblivion Seventh Nation
Nation Reputation : 19
| Subject: Re: Borderlands 2 Sat Apr 06, 2013 6:37 pm | |
| ill be get this in a few weeks, Is it really that big of a jump in difficulty ? |
|
| |
Wadey Ninth Nation
Nation Reputation : 43
| Subject: Re: Borderlands 2 Sat Apr 06, 2013 6:51 pm | |
| - jadedoblivion wrote:
- ill be get this in a few weeks, Is it really that big of a jump in difficulty ?
Yes!! And it's awesome!! When you meet a ultimate badass your gunna have a bad day! |
|
| |
rrwatch Seventh Nation
Nation Reputation : 63
| Subject: Re: Borderlands 2 Sat Apr 06, 2013 7:07 pm | |
|
I think Im gonna have to team up when I do vault hunter.
|
|
| |
Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Sat Apr 06, 2013 11:09 pm | |
| Rabid bastards emptied out me bank. From over 1 million down to just over 40 grand.
Got a pistol that looks like an infinity but it aint though imo it out does that gun with damage and accuracy. It deals 12,000+ damage with a acid kicker of 6890 a sec and has a 89 clip size that is gone in secs.
Me about to hit up thousand cuts in the missions but had to stop playing due to me sucking at staying alive lol. |
|
| |
s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Borderlands 2 Sat Apr 06, 2013 11:28 pm | |
| I'm aware that some people are really good at this game; playing with a four player difficulty mod on PC and such, but this is a bit too much. Rabid skags have an unrealistic amount of health; more than ultimate badass skags, and are impossible to outrun with the default sprint speed. |
|
| |
Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Sun Apr 07, 2013 9:03 am | |
| PS3 just fried when it was going back to main menu on this game. Got the cd out and now it stuck on start up.
Sorry to Marblman and BullseyeAUG as me would of jumped in.
Trying to fix it atm. Seems like the HHD might of corrupted. |
|
| |
rrwatch Seventh Nation
Nation Reputation : 63
| Subject: Re: Borderlands 2 Sun Apr 07, 2013 12:22 pm | |
| - Dingo wrote:
- PS3 just fried when it was going back to main menu on this game. Got the cd out and now it stuck on start up.
Sorry to Marblman and BullseyeAUG as me would of jumped in.
Trying to fix it atm. Seems like the HHD might of corrupted. I dont know what Gen PS3 you have but you can still take out the HDD and clean all of the dust out of the PS3 hard drive enclosure and vent areas. Then put it back and restart. I did that with mine 2 HDD's ago when mine went south. |
|
| |
Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: Borderlands 2 Sun Apr 07, 2013 10:42 pm | |
| Fixed it. Some how a gecko got inside where the HDD and got stuck on the connectors. Its still alive and running around. Think it got in because the side was not closed right from last time me put HDD in.
Playing with Wadey, Marb and Bulls me was getting 160000xp for the bunker but the more we played the higher the xp came. Last time it was over 170000xp. |
|
| |
CobaltMonkey Moderator
Nation Reputation : 211
| Subject: Re: Borderlands 2 Sun Apr 07, 2013 10:46 pm | |
| Only in Australia, folks. Only in Australia. |
|
| |
Unzipped Zebra First Nation
Nation Reputation : 4
| Subject: Re: Borderlands 2 Mon Apr 08, 2013 12:15 am | |
| - Dingo wrote:
- Fixed it. Some how a gecko got inside where the HDD and got stuck on the connectors. Its still alive and running around.
Think it got in because the side was not closed right from last time me put HDD in.
Playing with Wadey, Marb and Bulls me was getting 160000xp for the bunker but the more we played the higher the xp came. Last time it was over 170000xp. That's amazing. |
|
| |
|