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 Call of Duty: Modern Warfare 2

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Dingo
Ninth Nation
Dingo

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 8:13 pm

@Eve- Me thought me meleed you off the map as me hit you then you vanished.
That game was crap as the other team 40'ed non stop and then gloated when they won by 3 kills.
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eve
Eighth Nation
eve

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 9:10 pm

yeah, i guess your gonna get that, thats alright, im gonna try and get on again tomorrow. Maybe my mom will let it go because its my -day Razz
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CobaltMonkey
Moderator
Moderator
CobaltMonkey

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 9:53 pm

I thought the theme games were Next weekend. If it's this one, then I can't play either. Gotta work.
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SixHousePull
Dark Lord of the Sixth
Dark Lord of the Sixth
SixHousePull

Nation Reputation : 180

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 10:16 pm

Cobalt Monkey wrote:
I thought the theme games were Next weekend. If it's this one, then I can't play either. Gotta work.

They are. The theme games are not this weekend, but next.




ggs everyone. That was a fun night. A bit laggy at times, but fun party.
Wish I didnt have to work tom. I'd have stayed for sure.
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Hoos
Fifth Nation
Hoos

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 10:44 pm

Good games tonight!
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SixHousePull
Dark Lord of the Sixth
Dark Lord of the Sixth
SixHousePull

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 10:59 pm

Yeah they were..

You need to slow down and pace yourself though Hoos.
60 kills in one game is just too many.
Youre gonna cramp up your trigger finger.
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TRVJAG1
Sixth Nation
TRVJAG1

Nation Reputation : 6

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 11:00 pm

gg's to everyone, i found the fact of leo and dingo having their mics and swearing about the fact that they died then watch me jump in and kill the assaliant and then you saying thankyou to me, was very funny.
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Dingo
Ninth Nation
Dingo

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptyFri Apr 02, 2010 11:45 pm

Dingo swears? That little foul mouthed mutt.....

BTW we need to talk more when multi harriors are outside as me could not see anything through the shield at the end of their slaughter of the shield.
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TRVJAG1
Sixth Nation
TRVJAG1

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 12:20 am

I had two classes espically made for destroying enemy air support. One had the M4A1 w/ RDS + Stinger, the other had FAMAS w/ RDS (Now Silencer) + Stinger. They both pwned enemy air support in the Headquarters pro games i was playing in the morning as countless amounts of Pavelows, Harriers, UAV's, Counter-UAV's, somehow about 9 AC130's and 2 Chopper Gunners were all destroyed by me, but then i decided "Hey, lets change my stingers to the .44 magnum as all of a sudden i love the magnum, then bam. Those domination games had 100 harriers in it without me able to destroy it.

Anyway, Josie got me to record 4 matches of her playing MW2. All of them had Street in them, and she teabagged street Razz. But anyway, 2 of them were halfway through, others from the start.
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eattheword
Loyalist
Loyalist
eattheword

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 1:11 am

The Javelin continues to tease me. It's the most sophisticated of the launchers, yet it seems to be the worst at hitting aircraft. I reckon about 40% of missile lock-ons to Harriers and helicopters end up missing by about 100 yards or more. Why is that?
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CobaltMonkey
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CobaltMonkey

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 1:23 am

GGs to all tonight.
Another small step in the long journey up to a 1.0 k/d. Up to .92 so far. Very Happy= :D Gettin' there. I hope to get it up there before I lose interest in the game due to an overabundance of noobtubers and super soldiers... Is it too much to hope for that they'll correct these balance issues? Mad
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SpongeBobNoPants
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Loyalist
SpongeBobNoPants

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 1:27 am

eattheword wrote:
The Javelin continues to tease me. It's the most sophisticated of the launchers, yet it seems to be the worst at hitting aircraft. I reckon about 40% of missile lock-ons to Harriers and helicopters end up missing by about 100 yards or more. Why is that?
IDK Eatty, are you waiting for the complete lock on tone, then releasing R1? Maybe the issue. Also, if you just wanna use the Javelin to kill newbs on the ground, try aiming at a spot you know newbs will be either camping or a space where alot of people always run thru. I got a quad kill the other day by just shooting at the entrance to the house on Estate. Smile
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TRVJAG1
Sixth Nation
TRVJAG1

Nation Reputation : 6

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 1:39 am

The javelin by far is one of the best anti aircraft launchers in the game so if its missing there might be a structure intruding its point-of-view or its just missing because the: for e.g the helicopter: has randomly moved very fast making it hard for the missile to track thus making it hit the ground or flying back to the missiles owner. Or if its the harriers it will miss if the harrier turned in a new direction and just skims part its wing and flies to the ground, i had a lucky javelin missile when aimed at a harrier, missile came up, went down flew just part the harriers wing and suddenly turned around to destroy the harrier. Anyway, you might just have a hard time getting the lock on time to shooting reaction slowly.

-fail-
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Dingo
Ninth Nation
Dingo

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 1:43 am

@Eattie- Javelin is crap against most air support as its an attack from above weapon and cant adjust itself fast enough to hit moving targets. Harriors are the only ones me can take out easy with the Jav.
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eattheword
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eattheword

Nation Reputation : 111

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 1:55 am

TRVJAG1 wrote:
The javelin by far is one of the best anti aircraft launchers in the game so if its missing there might be a structure intruding its point-of-view or its just missing because the: for e.g the helicopter: has randomly moved very fast making it hard for the missile to track thus making it hit the ground or flying back to the missiles owner. Or if its the harriers it will miss if the harrier turned in a new direction and just skims part its wing and flies to the ground, i had a lucky javelin missile when aimed at a harrier, missile came up, went down flew just part the harriers wing and suddenly turned around to destroy the harrier. Anyway, you might just have a hard time getting the lock on time to shooting reaction slowly.

-fail-
You say it's one of the best and then list a bunch of cases in which it misses. Very Happy= :D scratch

Dingo wrote:
@Eattie- Javelin is crap against most air support as its an attack from above weapon and cant adjust itself fast enough to hit moving targets. Harriors are the only ones me can take out easy with the Jav.
Yeah, I had been wondering. I assumed it was just me, but when I use the Stinger I can take down 99% of aircraft, but the Javelin sucks. Yesterday, however, I managed some nice multi-kills on the ground on Scrapyard. I'm just looking forward to when I unlock the RPG. I haven't used that yet.
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SpongeBobNoPants
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SpongeBobNoPants

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 2:07 am

RPG tips- Shoot at the ground in front of enemies, or shoot at walls behind enemies.
If shooting down aircrafts- good luck.
This tip brought to you by Sponge, when he's not drinking, he's offering advise.
Cool
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TRVJAG1
Sixth Nation
TRVJAG1

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 5:41 am

RPG's are good for shooting airsupport. unless its UAV's or AC130's. Apart from that, its both rockets to destroy anything, i destroyed a Attach Helicopter on Rundown when the heli was at its highest hight for the games hight limit. And both rockets hit.
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Hoos
Fifth Nation
Hoos

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 8:05 am

BTW, props to Leo for laying out the Domination strat after the Highrise game. Everybody did a great job on Sub Base of taking just 2 flags and pinning the other team at their own base.

The strat should look like this:

At the start of the game, everybody but 1 person goes to B. That one person grabs either A or C depending on the start. Everybody else grabs B. If you have C4 unlocked, you want to throw it on the flags. I usually go to B but will drop C4 on the starting flag as I run by.

The other team will usually make a few rushes at B to start the game. After getting killed a few times, they will try for the other flag. When that flag starts to blink, blow up the C4.

Once you have complete control of the flags, you can start to itch forward and pin them at their base. You don't want to go into their spawn area because the game will reset their spawn. Just run thru their spawn if you need to but don't hang out there. You want to get close to their spawn and have people watching each path out of their spawn. You usually want your best players forward while the rest hold down B.

Spawn camping was cheap in RFOM but it's not in this game. It's the other team's fault for not controlling territory. The longer you lock them in, the more points your team gets by owning a majority of the flags.

When you lock them in their base, game over. Just rack up kills and killstreaks and laugh. Domination is extremely enjoyable when your team dictates the game. You don't want to play TDM on Domination. It's a completely different game. You can go negative but still have a huge impact on the game if you're killing people on B.

Feel free to hit me up with any Domination questions about a particular map or part of the strat. It's pretty simple but extremely effective. Every good Dom team uses the 2 flag strat.
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TRVJAG1
Sixth Nation
TRVJAG1

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 9:38 pm

gg's to leo today, sorry i got pissed of by the fact i couldnt get a AC130 then getting pissed of because of those private FFA games, all i heard was headshots and no killstreaks/no perks, i was like :O. So then i decided to try to spray you and 1nk guys, didnt work, noobtubing worked but you all got annoyed with it and knifing but you still got annoyed so yeah, anyway.. maybe another time we play kk.

-fail-

btw, i for some reason am getting triple kills, f-ing annoying, i want multi-kills.
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banded1
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Loyalist
banded1

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 9:46 pm

so youre saying instead of playing like a noob... you played like a noob? Neutral

if youre playing with people you know, try actually being decent enough to play as you should. youre going to lose a lot more allies than gain them if you go and run around noob tubing and noob knifing
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eve
Eighth Nation
eve

Nation Reputation : 28

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 10:23 pm

lol, do what i do,
run around with a riot shield and make everything a joke!!! cheers

*EDIT*

how do you get your gamer tag on the site? scratch
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banded1
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Loyalist
banded1

Nation Reputation : 59

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 10:28 pm

[You must be registered and logged in to see this link.]
i think thats what youre talking about

just made this
[You must be registered and logged in to see this image.]
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SparklyBazongaz,
Loyalist
Loyalist
SparklyBazongaz,

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 11:02 pm

gg's streetie =3

ahaha.
i kept going like 5-15 O__o
and i recorded that match where i like.. followed u and yer >.>
BAHAHAHA

shall be up once i edits it.. and shiizzz ;D

ima be on later when jaggo gets off it ;D
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Dingo
Ninth Nation
Dingo

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySat Apr 03, 2010 11:19 pm

@Hoos- The flaw with the strat you posted is you forgot to add the random teammate that runs around as a human shield getting slaughted.

@Eve- Hell yeah riot shield mayham on newbs is fun *pushes newb off highrise building*
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StreetxRacer13
17th Nation
17th Nation
StreetxRacer13

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 32 EmptySun Apr 04, 2010 12:57 am

Same to you Josie, I was doing pretty awful myself and was close to that K/D in those games. Sorry I quit out and didn't get to invite you. The guys I ended up playing with went into TDM Express before I could tell them to wait so I could invite you. Let me know when you post that video, I'd like to see it.
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