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 Call of Duty: Modern Warfare 2

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omega9
Ninth Nation
omega9

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyTue Apr 06, 2010 9:34 pm

Maybe you guys should share the PS3. -.-
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SparklyBazongaz,
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyTue Apr 06, 2010 9:38 pm

i was sleeping..

and it was preee much jagz fault.. the rentalz did warn him..
and nao i be sad..
because i just got a new perk for my gun D:
and yee.
nao jaggo be sad.. cuz he haz nothing to do :S

OH WELL
ima just go and play FEAR ;D
i like scaring the bajeebus outta myself Laughing
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TRVJAG1
Sixth Nation
TRVJAG1

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyTue Apr 06, 2010 9:56 pm

Leo337 wrote:
Not that confusing, Jag.. You've gone from boosting to get Nukes (Similar to poaching) to hunting down Nuke boosters yourself (Like a Gamekeeper)... I commented that you were 'Too legit to quit' because you got your Nuke Legitimately and it seems to have made you a better player with regards to noobing it up. Very Happy= :D

Mosh pit = Horrible. Evil or Very Mad

Why not treat the Domination objective as "Kill all the other team as many times as possible"? Laughing

thankyou leo.

(Note: i changed it from TDM objective to Domination objective because i play Domination as TDM and vice versa for TDM. Confusing yes, to me... no)
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SpongeBobNoPants
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 12:29 am

eattheword wrote:
Shocked

I just got my first Flawless. Now, I wouldn't normally post that, but it was such an unlikely eventuality that I had to share. Ok, so it was only 2 for 0, but it was still 0 deaths.

In other news, you know that house in Rundown that has an entrance on the left as you run across the bridge and which has a balcony overlooking the bridge and down the main street? Well, that's my new favourite spot. Put a Claymore in each doorway and collect the tolls from the passing traffic. I don't call it camping, I call it a tactical patrol of a small area. You can shoot from there all the way down the street, so there are lots of opportunities. The most fun comes from the guy who gets killed by your Claymore and comes back for revenge. Of course, you've already replaced the Claymore (thankyou Scavenger). So, along he trots and BANG, you get him again. Once more you scavenge another Claymore from him. But of course this time he's wise to you and has switched to a class with Scrambler Pro. Nevermind, as he approaches his Scrambler sets of the Claymore. "Aha!", thinks he, "Now I've got you", but the mistake he makes is not storming straight in. So, forewarned by the detonation I have switched to my shotty and as he peaks his head round the door --- BLAM!!!! And you get the ribbon for killing the same guy three times. Of course, then it's time to leave and find another patrol area as you can be sure that next time he's coming back with a n00b tube or a launcher.

We poor-to-average players take our kicks where we can get them. Very Happy= :D
Good job Eatty!
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SixHousePull
Dark Lord of the Sixth
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 5:40 am

Yeah. I missed that post I think.
Pretty awesome ET.
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Lod
Dark Lord of the Sixth
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 5:46 am

Headquarters is fun. That is what I shall be playing from now on. Only game I went Positive I think last night.
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omega9
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omega9

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 8:38 am

I liked the HQ they used in MW1 better than the one they have in this game. Of course, I've only played a few games of HQ on this game, so I could be a bit biased.
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Lod
Dark Lord of the Sixth
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 8:40 am

Iunno seems the same to me. But then I gots a bad memory.
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Leo_337
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 9:29 am

Looks like Jag's Callsign challenge is going to be pretty easy from now on. Laughing

In other news... Sub Base + Claymores + Scavenger Pro = FLAWLESS! Very Happy= :D

Spoiler:
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eattheword
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 9:44 am

Underpass ( Evil or Very Mad Evil or Very Mad ):

Room in middle of map with a door at either end. Enemy trips my Claymore but doesn't die. I retreat and throw a stun grenade at him. So there he is, staggering around. I put SIX EBR rounds into him (no scoping as I was panicking) and still he comes at me. So I approach him and press the melee button but he knifes me first! While he is still blind. Shocked Evil or Very Mad
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Dingo
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:04 am

Estate + Boat house roof = 19-2 (suicide both times) Pav low, attack chopper, harrior strike and sentry gun in emergency drop. End of game me was called fag lol.

Very good Leo

Eattie never use that room as it easy to be killed there.
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Lod
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:06 am

And hard to kill in apparantly.
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eattheword
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:11 am

Dingo wrote:
Estate + Boat house roof = 19-2 (suicide both times) Pav low, attack chopper, harrior strike and sentry gun in emergency drop. End of game me was called fag lol.

Very good Leo

Eattie never use that room as it easy to be killed there.

I was running through it. On the upside, I got some Javelin kills by aiming the launcher at its doorway. It's amazing how much traffic goes through that room.

I did have the counter balancing match though. Derail. Decided to tactically patrol the main bulding, you know, the one with the upstairs that everybody tries to take. I placed Claymores at both entrances which gave me the majority of my kills. The downside was when I unlocked a care package. Waited for it to drop. And then got shot as I was picking it up. It was a Pavelow too, and the guy who shot me stole it.
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Jon1798
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:25 am

**Edit: Sub Base, not derail**, I was able to steal the other teams care package and it was a stealth bomber. I got 5 kills with it which was great.

And is it weird to anyone else that the entire game on **Edit: Sub Base, not derail** is always played on half of the board? The only time anyone goes to the other side is to snipe from it. What a waste.

After all this time, I finally got my first psn messages cursing me out. I can't believe how angry people get from losing. If a person is never staying in the same place, you can't call it camping.


Last edited by Jon1798 on Wed Apr 07, 2010 12:01 pm; edited 1 time in total
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eattheword
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:37 am

I don't really call it camping if you stay in the same general area and keep killing people. Surely camping is finding some tight spot and not budging until someone walks past. In derail, and other maps, tactically controlling a single area with several entry/exit points and multiple fire lines cannot be camping. I did have one of my teammates camping in that room with me. While I was checking each of the windows looking for targets he was hunkered down in the corner of the room doing nothing but waitiing for someone to come through the door. So I went and stood on him to block his view.
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Lod
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:57 am

Only if there is smores, a fire and someone trying to play Kumbaya on the the acoustic guitar is it camping.
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Jon1798
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 10:57 am

eattheword wrote:
I don't really call it camping if you stay in the same general area and keep killing people. Surely camping is finding some tight spot and not budging until someone walks past. In derail, and other maps, tactically controlling a single area with several entry/exit points and multiple fire lines cannot be camping. I did have one of my teammates camping in that room with me. While I was checking each of the windows looking for targets he was hunkered down in the corner of the room doing nothing but waitiing for someone to come through the door. So I went and stood on him to block his view.

lol, I like to melee at them until they move. I played an enitre game where two guys did nothing but lay in the fields in Afgan the whole game. They only used grenade launcher and RPG's. And they went 7 and 6. What's the point? But again, standing behind a wall instead of out in the open is not camping. That word is used way too much.
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omega9
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 11:55 am

Something I'd like to do one time is run a party where we DON'T go to the most commonly played parts of a map. Take the sub base map for example; every single game I've played on it has been a back and forth in that one corridor by the submarines. Why not go to the other side of the map and force the game to take place there? On derail, why not move the game away from the houses, and toward the town?

It would be nice to change things up a bit.
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Jon1798
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 12:03 pm

omega9 wrote:
Something I'd like to do one time is run a party where we DON'T go to the most commonly played parts of a map. Take the sub base map for example; every single game I've played on it has been a back and forth in that one corridor by the submarines. Why not go to the other side of the map and force the game to take place there? On derail, why not move the game away from the houses, and toward the town?

It would be nice to change things up a bit.

That's funny, I was talking about Sub Base but kept saying derail. But it's actually true for both boards, half of them are rarely used.

Check this video out. World's fastest Nuke:

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omega9
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 12:10 pm

And thats why that map is atrocious.
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Leo_337
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 1:08 pm

How many people will be trying that now? Sad

Lately we've been playing Derail more over into the trees, away from the railway carriages and buildings... You can hide up pretty well in there and still have a good view of the entrance where 'C' is and also further down into the trainyard. Wink
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PiNeAppLe_eNiMa
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 2:34 pm

omega9 wrote:
Something I'd like to do one time is run a party where we DON'T go to the most commonly played parts of a map. Take the sub base map for example; every single game I've played on it has been a back and forth in that one corridor by the submarines. Why not go to the other side of the map and force the game to take place there? On derail, why not move the game away from the houses, and toward the town?

It would be nice to change things up a bit.

Spawns in TDM's are part of the reason, it seems to always put you on that side somewhere (Domination A side). Domination games you actually get to play the other side of the map, a bit. Playing the C side in a TDM usually works out fairly well (the side no one goes on) as people don't expect anyone to be up there - silenced M4 on the roof with the A/C units overlooking B, you can pick off all the guys who run across the roofs, and camp out in the glassed 2nd floor rooms. Good spot to get some easy kills.

And yeah leo that's a pretty good spot, just behind the hills before the creek looking into C...you just have to watch the middle building a bit, you can get picked off pretty easy by guys on the second floor.
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StreetxRacer13
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 4:54 pm

How come everybody only plays Multiplayer? Sad
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eve
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eve

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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 5:54 pm

because no one asks to play anything else....
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StreetxRacer13
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PostSubject: Re: Call of Duty: Modern Warfare 2   Call of Duty: Modern Warfare 2 - Page 35 EmptyWed Apr 07, 2010 9:46 pm

Good games to everyone tonight in the PwNY sub clan lol. Those games are a riot when we all get together and do that.
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