| Uncharted 3: Drake's Deception | |
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aquaknux Second Nation
Nation Reputation : 0
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:39 am | |
| so vga is a trailer and on fallons sjhow its live footage ???? |
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Mitchell Eighth Nation
Nation Reputation : 47
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:43 am | |
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aquaknux Second Nation
Nation Reputation : 0
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:48 am | |
| cool, join the facebook page, just needed sum confirmation ty haha |
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Mitchell Eighth Nation
Nation Reputation : 47
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:52 am | |
| Hopefully someone puts it on YouTube quickly so I can see it ASAP . So excited , hope the graphics are good , how can ND improve those ??? . |
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CobaltMonkey Moderator
Nation Reputation : 211
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 12:50 pm | |
| - wolf_cub61 wrote:
- CobaltMonkey wrote:
- Path 2 starts out with a vine that breaks part way up, and you QTE to catch it just above the break, or snag a rock before you fall too far, with others hazards further up. Even better, make places where a failed jump or QTE won't instantly kill you, but might prevent you from climbing further on that path. Mess up enough and you have to use the simpler path. Maybe a little combat while climbing.
How very 'god of war' of you to say Haven't played it. Is there something similar in there? |
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Mitchell Eighth Nation
Nation Reputation : 47
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 2:53 pm | |
| God of War games use heaps of QTE's |
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s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 3:38 pm | |
| I hate quick time events, they aren't hard but they make you focus on what button to press instead of the usually awesome animations. It's like they distract you with buttons so you can't see your guy cutting up the enemy, failure to look at these prompts and you fail : l |
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CobaltMonkey Moderator
Nation Reputation : 211
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 4:34 pm | |
| Yeah, I wasn't suggesting everything be governed by it. I've had my run-ins with bad QTEs in the past, namely Leon vs. Krauser in RE4. That one scene where you had only a split second to respond, otherwise the whole scene (including several QTEs) started over. That was poorly done and greatly detracted from what was actually being said. Thing is, Uncharted already uses some small QTEs, and they work fine. I'm not saying the entire clambering up a huge wall sequence should be QTE'd. It should just be peppered here and there like they are throughout the game already. Better, they could give you visual or audio clues that a QTE was incoming. In the case of the breaking vine, then perhaps you could hear it groaning under Drake's weight more as he climbed, see dirt start to fall from where it's anchored, or even just have Drake say something like he sometimes does anyway. Then a second after the warning, a small time freeze while you get the button prompt. Just like, say, it does in U1. But I also know that some people just loathe QTEs and don't want to fiddle with them. That's why I suggested multiple paths with one being the series' traditional "Press X to climb wall" path. As well as the part about making failed QTEs nonfatal, and merely forcing you to resort to the simpler path. Believe me, I don't want it to be QTE dominated. I'd just like a little variety. |
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Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 4:43 pm | |
| QTE are abominations of the video game world and must be killed with fire. If I don't want to have full control of my character, I'll play a visual novel. |
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wolf_cub61 Fifth Nation
Nation Reputation : 2
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:29 pm | |
| God of War also has combat while climbing.. Thats more what I was referring to... |
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Static-Star1 Fifth Nation
Nation Reputation : 4
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:33 pm | |
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Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 5:50 pm | |
| Abominations of the video game world that must be ki--oh, wait, not what you meant.
Quick Time Events, also known as "Press X To Not Die" are sequences in a game where instead of fully controlling your character, you have to press a button at the right time; if you don't, you'll suffer negative consequences, or at least lose an advantage that you might have otherwise had. It's a very very lazy approach to making an epic moment playable and I adore Uncharted 2 all the more for not having them. |
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s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 6:42 pm | |
| Getting a little more on topic I've been obsessing over the PS blog for the last 10 minutes trying to make more realistic inferences.
The blog says "...when terrible secrets of this lost city (Atlantis of the Sands) are uncovered, their journey becomes a desperate bid for survival that will force Drake to confront his deepest fears.". This makes me think there's going to be a cave in this game. Caves are very common in deserts and are also almost universally recognized as symbols of fear. Lets just hope that if they base a MP map off of it, it won't be as bad as The Ice Cave. |
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Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 6:52 pm | |
| It's kind of funny that the Ice "Cave" isn't actually too much of a cave so much as an aboveground map with an underground level.
Rather like the Fort, actually. Which is weird, considering the Fort doesn't suck. |
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s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 7:16 pm | |
| VGA's live right now! Who's watching?
I'm waiting for U3 announcement but Batman: Arkham City looks bad ass. Hugo Strange is definitely not shown enough in the batman universe. |
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omega9 Ninth Nation
Nation Reputation : 29
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 8:58 pm | |
| Uncover the truth, 11.1.11. |
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banded1 Loyalist
Nation Reputation : 59
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 8:59 pm | |
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nobody Eighth Nation
Nation Reputation : 41
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 9:10 pm | |
| - s1lv3r4554551n wrote:
- VGA's live right now! Who's watching?
I'm waiting for U3 announcement but Batman: Arkham City looks bad ass. Hugo Strange is definitely not shown enough in the batman universe. U3 was already announced, and will also have a live demo on late night on monday, I think the only U3 thing at VGA is the full trailer of what was shown already |
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banded1 Loyalist
Nation Reputation : 59
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 9:14 pm | |
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aquaknux Second Nation
Nation Reputation : 0
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 9:32 pm | |
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Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 9:33 pm | |
| Why do they have to put out trailers so frakking EARLY!?
I want this game right now, but I have to wait almost a whole year for it! |
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aquaknux Second Nation
Nation Reputation : 0
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 9:45 pm | |
| they will relase a full game trailer about 4 monthes b4 release date, like they did with uc2... plus we r having lice footage tomorrow night on the fallon show |
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CobaltMonkey Moderator
Nation Reputation : 211
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 10:02 pm | |
| - Turtle wrote:
- Abominations of the video game world that must be ki--oh, wait, not what you meant.
Quick Time Events, also known as "Press X To Not Die" are sequences in a game where instead of fully controlling your character, you have to press a button at the right time; if you don't, you'll suffer negative consequences, or at least lose an advantage that you might have otherwise had. It's a very very lazy approach to making an epic moment playable and I adore Uncharted 2 all the more for not having them. Then what do you call melee combat, other than QTE with very short prompts? Also, one could argue that the usual method of 'exploration' in Uncharted is quite lazy. It really is basically holding a direction and pressing to 'not die' from a fall. Implemented as I stated, how would this be significantly different? I can certainly agree that the poorly done or badly placed QTEs of the past could do with a bit of purifying flame, but if done better, I think it could be a very useful tool. I also agree that putting them into cinematics is a bad idea. Those are the times I'd really rather just focus on the conversation and enjoy the story. |
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Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 10:13 pm | |
| It's different because control of the character is there to a much greater extent than in a QTE. In melee combat or climbing, you're constantly inputting new commands, rather than pressing one button once with good reflexes. Another thing to remember is that unlike a QTE, the combat and climbing in Uncharted are based around clearly defined and constant core mechanics rather than one randomly-chosen button. In other words, based on the player's ability to execute and understanding of pre-defined gameplay elements rather than being expected to PRESS THIS BUTTON THAT YOU ONLY JUST FOUND OUT ABOUT RIGHT NOW PRESS IT QUICK OR DIE. |
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nobody Eighth Nation
Nation Reputation : 41
| Subject: Re: Uncharted 3: Drake's Deception Sat Dec 11, 2010 10:31 pm | |
| The only problem with QTEs is when you have a split second to press them and you either press them or die. Games like heavy rain god of war or heavenly sword have QTE that work just fine. They are cinematic over the top actions that work better then normal in game actions, and that dont provide too much frustration either |
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| Uncharted 3: Drake's Deception | |
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