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 COD: Black Ops Thread

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banded1
Loyalist
Loyalist
banded1

Nation Reputation : 59

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 6:08 pm

Monkey 2 :monkey2: Cool
you know you like that bum Kiss
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SpongeBobNoPants
Loyalist
Loyalist
SpongeBobNoPants

Nation Reputation : 22

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 6:46 pm

Twisted Evil


Black Ops is so fun!! [sarcasm/]
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banded1
Loyalist
Loyalist
banded1

Nation Reputation : 59

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 7:15 pm

sponge add me to psn? or is your list full? Razz
banded1
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Deathtolk
First Nation
First Nation
Deathtolk

Nation Reputation : 0

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 7:41 pm

Leo_337 wrote:
Ya, Wadey's 20-0 on Firing Range is up on the 6thNation channel. Check it. Very Happy= :D

I felt so sorry for you in those games DeathTolk... We were in such a good lobby though, there was no way anyone wanted to back out. We just steam-rollered over everyone, it was beautiful... Sad

And how many Blackbirds did we have that night? Shocked Every time I went to call in a Spy Plane another one went up. Laughing Awesome! cheers
Idk but i was always able to find someone when i was on ur team. Also very easily found when i wasn't.. also banded jw if i could add u if u are not full yourself?
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CptCrazypants
Fifth Nation
CptCrazypants

Nation Reputation : 5

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 8:32 pm

SpongeBobNoPants wrote:
Twisted Evil


Black Ops is so fun!! [sarcasm/]

I like it better than MW2, but thats just me
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eve
Eighth Nation
eve

Nation Reputation : 28

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 9:14 pm

graphics are betting in MW2 and the feel is better. but if it weren't for the hacks and all the nubetubes...
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Wadey
Ninth Nation
Wadey

Nation Reputation : 43

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 9:37 pm

quick sorry to couple peeps for the last couple days
Death could not join you idk why .silver same but in the end it worked
and banded wait it did work with you cool.
PSN has been screwing me around lately .
but will definitely make it up to you soon Guns firing
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Dingo
Ninth Nation
Dingo

Nation Reputation : 42

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 10:13 pm

You cant use a chopper gunner if your red dotting as no one will die even if you are hitting them dead on /mini rant.
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CptCrazypants
Fifth Nation
CptCrazypants

Nation Reputation : 5

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 10:44 pm

speaking of chopper gunners, my PSN is acting up so I decided to do combat training... unlimited time, 30000 points and 9 Vs 1 with the M60 Very Happy= :D 4 chopper gunners in a row on firing range= massacre Cool I gained at least 3 levels and 15000 Cod points haha
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CobaltMonkey
Moderator
Moderator
CobaltMonkey

Nation Reputation : 211

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyTue Jan 25, 2011 11:22 pm

Quote :
Patch 1.06 is out.
1/25/11 (Patch 1.06)
New Features:
# • New contracts added to the rotation.
# • Added optional pre-match timer for LAN / System-Link games.

Issues Addressed:
# • Fixed freeze associated with larger games.
# • Improved reliability of players connections to one another.
# • Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
# • Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration.
# • Fixed a timing specific, long/infinite loading screen when joining games (sometimes giving you “Error - Read error (0x80010713) on file ").
# • Fixed a timing-specific freeze when host powered down during host migration.
# • Cleaned up the map search filter in the Community section (deleted unused entries).
# • Fixed Combat Training’s "USE FRIENDS" option for bots names.
# • Fixed issue with split-screen guest profile names being blank, resulting in matches never launching.
# • Instead of showing the generic “Player” for offline profiles in LAN, we now display the PS3 profile name.
# • Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
# • Fixed filter so players can now view Friends on Zombies leadboards.
# • Fix timing specific issue where the game can be put into slow motion.
# • Addressed "disconnected path" error when using the doors in Radiation after a host migration.
# • Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
# • Addressed issue/exploit when removing Counter Spy Plane effects with the Jammer.
# • Fixed a freeze when quickly loading maps one after another in private match.
# • Fixed issue where players get primary weapons in Second Chance.
# • Fixed “NEW” stamp not disappearing for Custom Slot 9 when highlighting the slot.
# • Removed water vision effect when respawning after dying in the acid pool in Radiation.
# • Several contract fixes.

Gameplay Tuning:
# • Second Chance – players that put an enemy into Second Chance are now credited for a full kill once that enemy dies. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
# • Adjustments to the PSG1 with attachments.
# • AK74U adjustments.
# • RCXD adjustments.
# • Silenced sniper rifle adjustments.
# • Removed hit markers when shooting friendly equipment.
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s1lv3r4554551n
Seventh Nation
s1lv3r4554551n

Nation Reputation : 18

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyWed Jan 26, 2011 1:20 am

Finally full credit for putting those noobs into last stand.
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Kilmory
Sixth Nation
Kilmory

Nation Reputation : 38

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyWed Jan 26, 2011 3:16 am

My poor AK-74u has been nerfed.

Farewell my friend, my beautiful friend, farewell. Crying or Very sad

Shame they didn't just remove second chance.
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eattheword
Loyalist
Loyalist
eattheword

Nation Reputation : 111

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyWed Jan 26, 2011 6:28 am

what happened to the AK?

Also, is the game more stable now?
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SixHousePull
Dark Lord of the Sixth
Dark Lord of the Sixth
SixHousePull

Nation Reputation : 180

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyWed Jan 26, 2011 6:38 am

Well, the list says it should be but I have only played one round of zombies since I dl the update.

Shrug

Here's hoping.

On a side note, I never noticed hit markers to friendly equipment.

Thanks for the post monks.
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banded1
Loyalist
Loyalist
banded1

Nation Reputation : 59

COD: Black Ops Thread - Page 3 Empty
PostSubject: Re: COD: Black Ops Thread   COD: Black Ops Thread - Page 3 EmptyWed Jan 26, 2011 7:12 am

new glitch that came with the patch. Expect to see this a lot