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| Uncharted2: Among Thieves | |
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| Subject: Re: Uncharted2: Among Thieves Sat Sep 25, 2010 2:11 pm | |
| I decided to play Uncharted 2's Story again... I've lost count at how many completes I have, but man I forgot how much fun it was! |
| | | Azira Moderator
Nation Reputation : 104
| Subject: Re: Uncharted2: Among Thieves Sat Sep 25, 2010 8:52 pm | |
| - Endloslung wrote:
Porky has a good point, in that everyone has something different to contribute. For some guys, it's just the sheer hilarity of having them around, and having a good time. Shayan was never, and will never be a super-beast player, but I would jump at the chance to play with him around again, just because he's such a good friend. Likewise, I've had people that I would never play with again, because of the opposite. Yeah, they were great players, but complete tools. I can count on our guys, even if we're having an off day, to put their best forward, and to play as a team, and to have a good time with it. That's what I'm looking for, when I party up. +1 |
| | | SixHousePull Dark Lord of the Sixth
Nation Reputation : 180
| Subject: Re: Uncharted2: Among Thieves Sat Sep 25, 2010 8:56 pm | |
| - Endloslung wrote:
- Spoiler:
This almost sounds like a discussion I had with Street, last night, on AIM. I don't give a flying Bullet Bill F BOMB what your score is, at the end of the game. I've had my share of amazing runs, and my share of awful runs, but I've had my team stand by me, and we've pulled out victories, and it was wonderful. Hell, we won the Ice Cave game where I went 0-13, and that was as an "elite" level 60.
There are so many factors that weigh into success, far above and beyond K/D, and it's not necessarily fair to judge based solely on it. Yes, in the context of a Deathmatch, a good KD is an indicator of success, potentially, or the ability to carry your own weight, but it's not quite that simple, either. If a player is a little less "beast", but functions well within the context of a team, I'd much rather have them, most of the time. There have been a few good examples, throughout my UC2 career, of choosing my friends, as well as team players, over playing with crews who are just there to do their own thing, and try to beast it out, all independent of one another.
You also have to look at why you're playing the game, and why they're playing the game. I won't lie, I'm a competitive person. I like to do well, I like to win, and I like to see big numbers in my kill column, and much smaller numbers in the deaths. At the same time, I know we have a lot of the spectrum covered, both here in the Nation, and within Axis, so sometimes I have to pull myself back a little bit, and just play to be with my friends. Those private co-ops with Reo and Prizma, or Charlitos' Sniper/Pistole games were some of the most fun I've had on UC2, in a while, and it was just to chill out, and hang with my friends. Doing well and winning were secondary goals, and I honestly didn't care if they happened or not.
I see the merit in playing in the super-crews, and focusing so much on your KD, and your W/L ratio, because I'm a like-minded person. I want to do well, and I want to compete and emerge with the W next to my name, and be a strong and contributing player. At the same time, having been there, first-hand, and having been through that scene, if that's all your playing for, it's very easy to get caught up in the silly drama, and the ego. I've lost so many friends that I used to enjoy playing with, because of petty arguments, and clashes, and it's just not worth it. Anymore, I can boot up my PS3, find two or three people on, and we just chill. We do well enough for ourselves, we have a good time, and honestly, when I stop caring, and troll with Turtle/Fleet or Break Up/Scavenger, I'm doing just as well, because I'm enjoying myself, and still playing well.
As far as the other games, I can't speak for much. I played MAG excessively for about a month, before the lack of teamwork, and the general lack of depth burnt me out. Even as an Assault Medic, I had a fine KD. It was 2+, but I also know that's not why I played, and why people would keep commenting on having me around as the Squad/Platoon medic. I knew my role, and that was to keep people picked up, keep tabs on the respawn ticker in case I couldn't reach them, so they could respawn optimally, and to make sure my guys were healthy. Plenty of people I've played with can vouch that I've charged into hell and back to get my guys back up, and I loved playing within that role. It was about fulfilling my role on the field, and trying to make as large a difference as I could, and work with my team, to push those objectives. - If people played MAG solely for KD, there would be a massive amount of sniping going on. I don't deny that snipers have their role, within MAG, and I often pined for a few that would be able to succeed in that, but most of the time, a sniper is going to be a waste of space, on your squad. It's not about KD in MAG, it's much more about acting as a team, within your squad/platoon, and making sure that you get the job done. I may fall 15 times, on an assault, but if I can get picked up, and keep as many guys going, and healed as I can, while I'm up, and lay down cover/suppressing fire, then we're going to win. That's fine with me.
I've even had my moment as a sniper, when Vash and I were making the rounds, picking up our Vet trophies for each faction. Our job wasn't to get kills, it was to keep people pinned down, or to send the signal that route X, was a terrible option. We were able to manipulate the flow of the opposing traffic, into spots that were far more advantageous for our guys to defend, and that's the point.
Porky has a good point, in that everyone has something different to contribute. For some guys, it's just the sheer hilarity of having them around, and having a good time. Shayan was never, and will never be a super-beast player, but I would jump at the chance to play with him around again, just because he's such a good friend. Likewise, I've had people that I would never play with again, because of the opposite. Yeah, they were great players, but complete tools. I can count on our guys, even if we're having an off day, to put their best forward, and to play as a team, and to have a good time with it. That's what I'm looking for, when I party up.
Like I told Street last night, it's as simple as friendship. Yeah, he's done amazing, so far in UC2, but even if he didn't, he would still get plenty of invites, and party time, because he's my friend, and I enjoy gaming with him.
This post has received an official nomination from a user. We will change our records accordingly where we keep tabs of noms through the report feature. |
| | | StreetxRacer13 17th Nation
Nation Reputation : 48
| Subject: Re: Uncharted2: Among Thieves Sat Sep 25, 2010 11:21 pm | |
| - Reo wrote:
- Street, your list was full so I couldn't send one out, you can delete my other one so I can try to add you again.
Ooh Ok man, sorry I didn't get this sooner. I deleted "DontMessWithRaja" so there should be space now. :] - s1lv3r4554551n wrote:
- A person that goes negative in a kill based objective game is a liability, regardless of the game, as cold as that sounds.
That's how I feel to be honest. I'm that guy who's going to go 5-15 and cost us the game. The guy who's gonna contribute more to the opposing team's score than for the team he's playing on. I enjoy playing with you all, I really do. Going into a game knowing that I'm gonna be that guy overshadows that, and generally ruins the experience. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Sat Sep 25, 2010 11:44 pm | |
| It's to be expected that you'll not go positive, and you usually don't. You're almost always going positive you just can't seem to see that dude. |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: Uncharted2: Among Thieves Sun Sep 26, 2010 3:15 am | |
| Had a super fun night tonight with my buddies. Earlier today I won a one vs 5 deathmatch Just a lot of laughts and we rolled out some Plunders. And I'm apparantly garbage since I missed that guy with the RPG
Last edited by Charlitos on Sun Sep 26, 2010 3:57 pm; edited 1 time in total |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Sun Sep 26, 2010 3:50 am | |
| That game was hilarious. I should've reminded him that his buddy missed with 3 RPGs aimed at me, through the course of that match. I couldn't help but laugh after the guy matter of factly told me that shotguns take zero skill to use, after dodging his entire AK clip, at close range, before finally being able to take him out. None at all.
Good games tonight, guys. Sorry I couldn't stick around for more, Reo, but I wanted to try to get some MW2 in with Leo and Liam, before everybody else got online and going.
Plunder was pretty fun tonight, I'd like to see more games like that. Even after we lost Raist and Charlitos, I stuck it out with Kibblz and Prizma, and had a good time. Even had a crazy comeback, after being a guy down, and two scores down, at the start.
Street, you're not that guy, in the very least. Yes, you're inexperienced, and you're still working on learning everything. Every single one of us has been there, and done that. It shouldn't discourage you from even wanting to try to explore the game, and if that's really the way you feel, than I apologize. There was never any pressure from us, that I was aware of, to try to perform like that, and if that's something that's going to hurt your enjoyment of the game, then I'm sorry. Just know at least, that I could care less what your score is, at the end of the game, and more than you're hanging out with us, and hopefully having a good time. I've had so many awful games, that you guys make up for, just by being in the party.
UnicornCharlie swinging back and forth on that bar, in the Plaza, and just yelling Wheeee! all game, more than made up for the fact that I sucked it up for most of it. When we get the whole party going Weee wee wee after a kill, or humming the Underground theme music from Super Mario on Sanctuary, those are the things that keep me playing this game.
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| | | Porky Dark Lord of the Sixth
Nation Reputation : 42
| Subject: Re: Uncharted2: Among Thieves Sun Sep 26, 2010 5:20 am | |
| - StreetxRacer13 wrote:
- s1lv3r4554551n wrote:
- A person that goes negative in a kill based objective game is a liability, regardless of the game, as cold as that sounds.
That's how I feel to be honest. I'm that guy who's going to go 5-15 and cost us the game. The guy who's gonna contribute more to the opposing team's score than for the team he's playing on. I enjoy playing with you all, I really do. Going into a game knowing that I'm gonna be that guy overshadows that, and generally ruins the experience. Don't let anyone ever make you feel like you're a liability Streety. People that do that, especially because of stats annoy the Bullet Bill F BOMB out of me. I've been in many games with you and you are a good team player as many of us have told you before. You don't have to be the guy with the top score to be an asset to your team mates. It's the taking part that counts IMO. You may go negative sometimes, as do we all, but why should that make you feel like a liabilty? Because that's what a "team/member" thinks? I agree with what Endlo said about "the context of a team". I'd rather have the team player than the stat whore on my team or in our parties every time. People enjoy gaming with you, that should tell you enough. Stop worrying about the score board so much and you will have alot more fun with it. You bring more to a tdm than you think.!! |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted2: Among Thieves Sun Sep 26, 2010 7:55 am | |
| It's cool Ends, I got so many dc's last night anyway and had an early morning that I didn't really feel like playing anyway. Street, me boy! Listen to these clever people, they speak the truth and nothing else. Ask yourself, why do we play? Me myself, I play SOLELY for funs. Sure there's a competetive side of me who wants to get good at a game. But if I didn't enjoy myself through that process than I wouldn't bother with it at all. You should take the moment and enjoy exploring the MP part of this game without any pressure, just focus on finding a playstyle you enjoy and do it with the people you enjoy socialising with. Still, if you only want to play with a smaller group to get more comfortable, then hey, by all means. Just send me an invite and I'll be there |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Sun Sep 26, 2010 10:28 pm | |
| - Porky wrote:
- Don't let anyone ever make you feel like you're a liability Streety.
I hope you're not referring to me when you said anyone, because I never once said that street is a liability. I was merely saying that someone who goes negative (we've all been there) is. It's just numbers people. While a positive attitude helps tremendously and your point is valid I'm just speaking from a competitive point of view. |
| | | Lod Dark Lord of the Sixth
Nation Reputation : 162
| Subject: Re: Uncharted2: Among Thieves Mon Sep 27, 2010 3:49 am | |
| I think that people are getting their wires crossed on stuff or are not understanding stuff in the terms of geographical differences in languages and nuances.
Porky doesn't mean that so I will leave it at that silver. |
| | | Charlie Seventh Nation
Nation Reputation : 30
| Subject: Re: Uncharted2: Among Thieves Mon Sep 27, 2010 2:19 pm | |
| - Endloslung wrote:
UnicornCharlie swinging back and forth on that bar, in the Plaza, and just yelling Wheeee! all game, more than made up for the fact that I sucked it up for most of it. When we get the whole party going Weee wee wee after a kill, or humming the Underground theme music from Super Mario on Sanctuary, those are the things that keep me playing this game. That's exactly why I do stupid stuff like that. Because I play games to have fun, and to try and give a chuckle or smile to others. Yes, we all get competitive everyonce in a while, and we may feel bad about our performance in game (I remember that one game I went 2-16. That was horrible). For me, it comes down to this: "Did I have any memorable moments in that match?" Whether it is performance, something funny that happened, some messing around with the guys, that's what I consider a good game. That game I got 2 Deags in less than half a second? That was one of my best shining moments, even though I went negative that game. That RPG deathmatch during somebody's X party, where we all blew everyone up whenever we spawned, sure, we all went HORRIBLY negative and the other team won, but I'll remember that I was laughing so hard forever. But if that's how you feel Street, then thats your decision. I've said it before, it's all about what you consider a success. If I get a good memory from a match, then I consider that match a victory. |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: Uncharted2: Among Thieves Mon Sep 27, 2010 4:12 pm | |
| - UnicornCharlie wrote:
- Endloslung wrote:
UnicornCharlie swinging back and forth on that bar, in the Plaza, and just yelling Wheeee! all game, more than made up for the fact that I sucked it up for most of it. When we get the whole party going Weee wee wee after a kill, or humming the Underground theme music from Super Mario on Sanctuary, those are the things that keep me playing this game. That's exactly why I do stupid stuff like that. Because I play games to have fun, and to try and give a chuckle or smile to others. Yes, we all get competitive everyonce in a while, and we may feel bad about our performance in game (I remember that one game I went 2-16. That was horrible). For me, it comes down to this: "Did I have any memorable moments in that match?" Whether it is performance, something funny that happened, some messing around with the guys, that's what I consider a good game. That game I got 2 Deags in less than half a second? That was one of my best shining moments, even though I went negative that game. That RPG deathmatch during somebody's X party, where we all blew everyone up whenever we spawned, sure, we all went HORRIBLY negative and the other team won, but I'll remember that I was laughing so hard forever.
But if that's how you feel Street, then thats your decision. I've said it before, it's all about what you consider a success.
If I get a good memory from a match, then I consider that match a victory. These people speak nothing but the truth. But all in all, it's your decision Street. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Mon Sep 27, 2010 9:32 pm | |
| - Lesus wrote:
- I think that people are getting their wires crossed on stuff or are not understanding stuff in the terms of geographical differences in languages and nuances.
Porky doesn't mean that so I will leave it at that silver. Geographical differences? I'm not being confrontational I just genuinely don't understand how geography factors into this. Are you talking about how one person from somewhere might interpret something said by someone else from another place wrong? I don't think that's the case. Did really well today, went consistently 2.0 today and I think I understand how I want to play. Half defense and half offense. It's extremely satisfying letting someone see you and just toying with them until they come around the corner with their hand down their pants. |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 5:00 am | |
| Wow, I have NEVER experienced so much lag/dc's in a game as I have with this lately.
It has gone so far that I think I'll put this one on hold for a while and try to give my other games some time instead. After all, I heard that Dead Space is a good game, and I haven't finished R&C: ACIT aswell.
Does anyone know when the next update for Uncharted 2 is going to be released? |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 7:39 am | |
| Sadly, there's no news yet. |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 7:57 am | |
| I would expect Double Cash on Halloween weekend, but I'm not sure about a title update, if that's what we're talking about.
The final stretch to X is, so far, seeing some truly amazing games. So far this level, I've gotten two Furies and a Rage, off the top of my head, with several Streaks. It may have something to do with my switching out Glass Jaw for DtI. I think what was happening was, rather than the presence of a negative booster hurting me, it was the absence of a positive. Because when I look at the statistics, Glass Jaw wasn't costing me all that much. Yet there's a marked improvement in my game now. Weird. |
| | | Leo_337 14th Nation
Nation Reputation : 113
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 8:14 am | |
| D'you want that cinema file uploaded, T? I forgot to ask... Also, I got one from Silver this morning but it didn't work.. Must be from before the Psn update or something, they just don't download at all. |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 10:02 am | |
| So, despite the lag, I had a good run last night, got 2 rampants during those games I actually wasn't kicked out of. Also, I've noticed something interesting after I have been forcing myself to a more mobile style, WITHOUT much use of the AK47 (only pick it up when I'm out of ammo and nothing else is available). I've been trying to use mainly the FAL while constantly on the run, sure I got some poor results, but over time you learn that if you miss even one burst, even against low levels, you're pretty much screwed. Now my aiming is slowly improving and I can outshoot DTI+AK users very now and then, which to me shows that the FAL is highly underrated by some. It all comes down to having pin-point aiming and good timing when it comes to firing (thanks Endlo for showing me that). And if I decide to use the AK or M4, I'll see a great improvement when it comes to aiming with it. But I'll keep on sticking to the FAL, it's one of few weapons that makes me feel like I have some skills when I kill with it. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 10:11 am | |
| - Turtle wrote:
- I would expect Double Cash on Halloween weekend, but I'm not sure about a title update, if that's what we're talking about.
The final stretch to X is, so far, seeing some truly amazing games. So far this level, I've gotten two Furies and a Rage, off the top of my head, with several Streaks. It may have something to do with my switching out Glass Jaw for DtI. I think what was happening was, rather than the presence of a negative booster hurting me, it was the absence of a positive. Because when I look at the statistics, Glass Jaw wasn't costing me all that much. Yet there's a marked improvement in my game now. Weird. Good work turtle, you're better than you give yourself credit for. I would love a DC weekend, my goal is level 64 by the end of this year, that's one level a month, which means I shouldn't burn myself out on gaming marathons every weekend. |
| | | Charlie Seventh Nation
Nation Reputation : 30
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 3:18 pm | |
| One level a month? So that's only like, $500,000 a night. Thats not too bad at all In fact, when I think of it that way, my X doesn't seem too far away |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 4:04 pm | |
| - Leonaaarrrrrrrdo337 wrote:
- D'you want that cinema file uploaded, T? I forgot to ask...
If it's not too much trouble, then yes, please. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 7:20 pm | |
| I can clear 650k a day but I don't want to, I'm content with 500. |
| | | Reo Sixth Nation
Nation Reputation : 41
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 7:31 pm | |
| Fun games earlier guys, but I'm really sorry for being such a cry baby and constantly complaining I'll just blame it on being sick, haha. Charlitos, thanks for joining me later on for a few games befre I had to leave. It felt so good at that game at Train Wreck, I got face to face with some dude who used the M4, we were like 6 feet away from eachother and BOTH of us did hit every shot. FAL beats M4 Now I just need to figure out which booster that'll run best with FAL and run'n'gun. |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: Uncharted2: Among Thieves Tue Sep 28, 2010 7:59 pm | |
| Reo, congradulations on the Rampants I've come to the conclusion that you're pretty awesome I laughed so many times when our mics weren't synced together, and I didn't do too good in those games. But as Charlie said, I laughed, I smiled, I had a good time, so in my mind I had a great victory |
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