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| M.A.G. "Massive Action Shooter" | |
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Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 11, 2010 11:23 pm | |
| I'm enjoying this game so far. I can see that with improvement in my gameplay, good team communication, and general experience will lead me to very much enjoying this game. There are deffinetly things that I don't like about the game. I can't act as a medic to save my llife. There are tons of new elements to all shooting games that I've ever played, but I really like the whole team aspect of the whole game. My mic doesn't work when in game, which makes it very hard and frustrating to communicate with my team either about the game, or something else. But overall, a good game so far. I look forward to more good memories in the future |
| | | Static-Star1 Fifth Nation
Nation Reputation : 4
| Subject: Re: M.A.G. "Massive Action Shooter" Tue Oct 12, 2010 2:12 pm | |
| Since everyone seems to be on here, I'm thinking about re-buying MAG next time I have the money. What faction is everyone playing? And any tips anyone can offer me? Cause the last time I played was back in July before I traded it in to Gamestop. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: M.A.G. "Massive Action Shooter" Tue Oct 12, 2010 2:39 pm | |
| Most of us are playing on SVER. Dingo is still on Valor, but is planning on Vetting over to SVER once he hits 70.
What kind of advice are you looking for, Static? Map strategies and spots? Character builds/loadouts/suggested weapons?
It's a lot different now, with the Supply Depot system, and the new skill trees. 2.0 changed a lot of things for the better, but the CP grind can be a bit tough when you're starting out. Being a Medic is still a solid way to earn experience, like it was in pre-2.0. The Medkit is still, in my opinion, the most important thing you can start off with, and it should definitely be your first purchase. Being an Engineer is also now a lot more rewarding, because of the CP system. You use CP to buy weapons/attachments/gear and the cosmetic tweaks, like camos and the SVER facemasks. CP is awarded based on your total EXP, and the number of ribbons you obtain, and there are quite a few, with high CP values, for fixing things up.
From there, play around with some of the weaponry, and see what style you might like, or what class of weapons are your favorite. I'm not a huge fan of SVER's starting weapons, but we definitely make up for it, in our second/third tiers of things. The PSK is a solid LMG, and has good stopping power, although you'll have to learn to adjust to the recoil. I used the VIa exclusively, last time I played, and although I haven't used it in 2.0, I felt it's balance of stopping power, with the lessened recoil was just as good, and allowed the same killing power.
I haven't tried the AK-103, it seems like a lot of people on the MAG forums advocate it, but pre-2.0, and probably still now, I think the AG-94 is superior. It's what I'm currently using, and it's a bit expensive, to get set-up, but once you do, it's a solid weapon that's good in all kinds of situations, and for all kinds of playstyles. It's probably our most notable weapon, and it's really a blank slate to work with, and tweak as you find your comfort zone.
The Vipera, our SMG, used to be one of the best SMGs in the game, but a lot of people feel that it's slipped down some, now that the other SMGs have been buffed a little bit. VashWatters used his Vipera pretty much exclusively pre-2.0, and even for the majority of his time in 2.0, and he renounced it today, after trying out the Valor SMG. I've never been been a big fan of the SMGs, but they're still powerful, and if that's something you'd find yourself suited towards, the Vipera is a cheap and stable weapon.
As far as general playing advice, Flight would be much better inclined to offer things like that. After a few discussions, I've realized how much 1.0 and my old playstyle held me back. I used to play as a dedicated Assault Medic, and used Heavy Armor and an LMG. It was a lot different back then, and most of my firefights consisted of holding down R1, and using dropshotting as intelligently as I could. Now that I can't do that anymore, and the game has evolved, I find myself back at square one in terms of learning to play again, and how to handle myself in firefights, and surviving. My biggest advice, there, I guess, is work on finding a weapon/class of weapons, and work towards learning to use it effectively, and learning it's capabilities.
Generic stuff would include learning how to strafe, and scramble, using both jumping, and dropshotting when appropriate, and making sure that you're healed and reloaded, when you can. Use the cover you have effectively, and try to avoid being predictable. Mix up your routines a little bit, and make sure that you're using all the sides and angles that you have available. Keeping the opposing side guessing, and keeping yourself fluid lets you make the best moves, and the best pushes. If you decide to become a medic, make sure to take advantage of your Medkit. Heal players who are hurt, and if you can, without putting yourself in harm's way, revive downed players. Nothing is more frustrating than watching a blue-dot with a Medkit run right past you, into fire, and be taken down. Keeping players revived and healthy gives you a ton of points, and helps make sure that we're in the best spot possible, to do what we need to do.
The other advice I guess I can give, is don't get frustrated with the game. There are times where you're going to have amazing games, and you're still going to lose. Since you've played MAG before, I'm sure you're still somewhat familiar with how objective based it can be, and if the other squads/platoons cannot seem to get the job done, your side can hold off everything, and be redlining, and you're still going to take the L. This game has a steep learning curve, and 2.0 threw some more loops in there, for everyone to cope with. It's a slow process, but it's rewarding to see yourself improve, and become a leader, and then move up that hierarchy. There's a lot to do, a lot to see, and so much to learn, but it'll all fall into place as you stick with it.
Just focus on making sure that you're playing the best that you can, and doing the best you can, to progress the objectives, and let the pieces fall where they will. We have an advantage, in being on SVER, in that we tend to work pretty well, and much better than the other factions, in my experience, in helping each other, and helping the other squads/platoons, when we fall behind. |
| | | Static-Star1 Fifth Nation
Nation Reputation : 4
| Subject: Re: M.A.G. "Massive Action Shooter" Tue Oct 12, 2010 5:53 pm | |
| Thanks Endlo. The main problem I had with MAG was that it was frustrating never winning even on SVER because all the team did was farm kills. But with you guys that will hopefully be different. I'll probably be an Assault Medic or something, maybe a sniper at times if there are some good maps. |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: M.A.G. "Massive Action Shooter" Fri Oct 15, 2010 10:15 pm | |
| Just picked up the shotgun today. I had to make a tough decision, whether buying the shotty or waiting to buy the AK-103. When I was finishing up, I spent the rest of my skill points on atributions on the medic's skill tree. I'm definetly looking forward to having that medic kit recharge become faster. |
| | | Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: M.A.G. "Massive Action Shooter" Sat Oct 16, 2010 12:35 am | |
| Me file corrupted and wiped it all out. Me now on SVER and starting over again. Why does SVER have cheaper credits for everything? Me got lmg with medic, rpg, nade and heavy armour and still got credit left While other factions would of been in the red. |
| | | Seyel Dark Lord of the Sixth
Nation Reputation : 83
| Subject: Re: M.A.G. "Massive Action Shooter" Sat Oct 16, 2010 9:58 am | |
| Welcome to SVER, Dingo!!!Six, how are you doing in MAG, I did not play yesterday, have you been playing?Endlo, all that is awesome info. I will have to read all your posts here again, I need to figure out what loadout I should put as an alternative to sniping. I tried playing with Six at short range but I am rubbish |
| | | SixHousePull Dark Lord of the Sixth
Nation Reputation : 180
| Subject: Re: M.A.G. "Massive Action Shooter" Sat Oct 16, 2010 7:59 pm | |
| But we have sleeves!
I havent played since we met up the other day. The last 2 nights Ive been castle crashing with ray and turtle. I might be back into it tonight.
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| | | Seyel Dark Lord of the Sixth
Nation Reputation : 83
| Subject: Re: M.A.G. "Massive Action Shooter" Sun Oct 17, 2010 8:15 am | |
| What's that castle crashing thing? |
| | | Dingo Ninth Nation
Nation Reputation : 42
| Subject: Re: M.A.G. "Massive Action Shooter" Sun Oct 17, 2010 9:58 am | |
| 3 games in a row with over 1000xp in each lol
Medic with a lmg is something the enemy does not like ^_^ Me got hate mail from 3 guys on other team for mowing them down with lmg and not dieing when they shot me. They failed to see 2 other medics hiding around corner healing me.
Oh just incase yous dont know this, If you can't choose class or spawn spot in starting spawn at begining of game just press the start button twice and it will fix up the frozen selection screen. Me saying this due to me had a few games where players were confused and didn't know how to fix it. |
| | | SixHousePull Dark Lord of the Sixth
Nation Reputation : 180
| Subject: Re: M.A.G. "Massive Action Shooter" Sun Oct 17, 2010 10:06 am | |
| - Seyel wrote:
- What's that castle crashing thing?
[You must be registered and logged in to see this link.] |
| | | Charlie Seventh Nation
Nation Reputation : 30
| Subject: Re: M.A.G. "Massive Action Shooter" Sun Oct 17, 2010 12:57 pm | |
| So I'm still not entirely sure where I stand on this game. I played for an hour today, and I've noticed some definite improvements since when I last played. 1. Everything feels much smoother. The controls, the aiming, the switching between weapons and the healing applications... it feels very good. I had no idea picking back up the controls and going positive/getting MVP every game. 2. The ability to attack/defend on each map feels very fresh. I found it pretty cool to finally attack the Valor Sabotage map, after so many rounds of defending it. However, playing the Raven and SVER Suppression maps was freaky. Considering how much I used to play this game, and playing these new maps was like 3. The new upgrade system is pretty good. I enjoyed being able to go ahead and buy all my usual equipment (SCAR-LW with foregrip, 4x sight) without having to sacrafice any of my skill points. I'm sure it is a lot different for a very new player, but I guess I'll find out IF I keep playing and I Vet into another PMC. However, the game still suffers the exact same negatives that made me want to stop playing it. 1. In that hour of me playing, I received two hate mails including several "gay valor" remarks. 2. *Spawns, runs out of spawn area* Oh, there is a *SNIPED* *Waits 20 seconds to respawn, runs out the other exit of spawn area* Ok, lets keep behind this cover and then *KNIFED* *waits 20 seconds to respawn.....* You get the point. 3. I was the only person using a mic except for one other guy, and he was just raging the whole time. I was voted to be kicked a few times, even though I was the only one in the squad with a 3number xp count, and there was no communication whatsoever. So yeah, I should probably try it out with you guys so I don't have a "Lone Wolf" perspective on it, but the problem is that I would either have to play through the next 40 levels by myself to Vet into SVER (That is what you all play as, right?) or delete my current character and then start a new one in SVER. So it's kind of a lose/lose situation for me. |
| | | FlightOfGrey Fourth Nation
Nation Reputation : 36
| Subject: Re: M.A.G. "Massive Action Shooter" Sun Oct 17, 2010 7:07 pm | |
| - CandicornCharlie wrote:
- 1. In that hour of me playing, I received two hate mails including several "gay valor" remarks.
2. *Spawns, runs out of spawn area* Oh, there is a *SNIPED* *Waits 20 seconds to respawn, runs out the other exit of spawn area* Ok, lets keep behind this cover and then *KNIFED* *waits 20 seconds to respawn.....*
You get the point.
3. I was the only person using a mic except for one other guy, and he was just raging the whole time. I was voted to be kicked a few times, even though I was the only one in the squad with a 3number xp count, and there was no communication whatsoever.
So yeah, I should probably try it out with you guys so I don't have a "Lone Wolf" perspective on it, but the problem is that I would either have to play through the next 40 levels by myself to Vet into SVER (That is what you all play as, right?) or delete my current character and then start a new one in SVER. So it's kind of a lose/lose situation for me. 1. I don't understand why you are receiving hate mail, I mean Valor is the worst PMC, everyone knows that why rub it in? [You must be registered and logged in to see this link.]2. This is why it helps to play with a party or clan, dramatically reduces your chances of being red lined. I can't remember when this last happened to me. It doesn't help that you are Valor. 3. I found this with Valor too, so many people without mics who are on their first play through. It's soo annoying, about the only advice I can give is to try and play and when you meet some people who are decent and have a mic invite them to your group after the match an just try to keep a squad up inviting people from the after math results. |
| | | Charlie Seventh Nation
Nation Reputation : 30
| Subject: Re: M.A.G. "Massive Action Shooter" Sun Oct 17, 2010 8:23 pm | |
| I remember the days when Valor had 2 contracts in Domination and Raven was the worst. Oh, what happened guys? |
| | | SixHousePull Dark Lord of the Sixth
Nation Reputation : 180
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 5:39 am | |
| I'm really struggling to find anything fun about this game. Im still chalking it up to being a new player, and a lone random one too. But idk.....still seems like a lot of running just to get killed. |
| | | Lod Dark Lord of the Sixth
Nation Reputation : 162
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 5:40 am | |
| I went looking for the game, Couldn't find it. When I wasn't getting it, it was everywhere, when I was Its nowhere to be found. (-_-) |
| | | SixHousePull Dark Lord of the Sixth
Nation Reputation : 180
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 5:49 am | |
| It has such great potential. Right now I am at this point of: Im not going to let some game frustrate me enough to stop trying.
And its weird like that. Kind like FoM was. You just know if you ride it out and stick to it you'll eventually see some improvements. |
| | | Charlie Seventh Nation
Nation Reputation : 30
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 8:20 am | |
| - HauntedHousePull wrote:
- You just know if you ride it out and stick to it you'll eventually see some improvements.
That's what I said to myself when I was playing MAG in the 1.0 days, and even with all of it's improvements, it's still frustrating as hell So sorry guys, I don't think I'll be joining you on MAG anytime soon. |
| | | Seyel Dark Lord of the Sixth
Nation Reputation : 83
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 9:57 am | |
| [You must be registered and logged in to see this image.] [You must be registered and logged in to see this image.] Idk, I am not a hardcore FPS gamer, and I love it. After a while it has the same effect on me that RFOM had, but maybe it is just me. It takes a while after playing MW2, tbh. You can't just run around, which is why you usually spawn with all your squad instead of at any time. You earn more points for objectives, healing or repairing than you do for killing people. If you are bleeding out, stay like that until you see the spawn count down moves to 8 and there is no one around to heal you (or you are surrounded by enemies), that way you wait only 2 seconds after the respawning screen and you might get revived in the meantime. There is no point in pressing the button to bleed out if there are 18 seconds ahead (you see this at the bottom right of the screen). I am a sniper so I always snipe back. Stay in the respawn 2 seconds and see where all the traces from the bullets come from, go behind buildings, etc. And if you are respawning, use that camera view to localize the enemies, move it around and see where those shots are coming from. Use your first aid or medic gun as soon as you are under cover. Do not stay still and aim for the chest and head. Idk... I must say I only received once a PM saying I was rubbish, lol. Sometimes people get voted NOT because they are bad, but because of: a) a clan who has a friend who wants to join, the squad is full, therefore they try to kick someone to get someone in; b) you are the leader and you are loosing; c) you are the leader and you are not setting objectives or giving directions; d) they are plain stupid and try to kick out anyone. I was in a game the other day where everybody got voted, they voted in order of names in the squad, no one was kicked but everybody was voted by 2 or 3 people. Obviously some group of friends either trying to get someone into the squad or just being silly. I think it is better to stick first to one mode, like Sabotage, until you get comfortable. |
| | | Static-Star1 Fifth Nation
Nation Reputation : 4
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 2:38 pm | |
| Just about 2 more weeks till I get this hopefully. Hopefully its a lot better than what it used to be. Don't know how often I'll be on. A lot if I like it, but if it feels the same as 1.0, I'll be more on MOH. Unless the snipers aren't nerfed, then I'll be on here pretty often |
| | | FlightOfGrey Fourth Nation
Nation Reputation : 36
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 4:58 pm | |
| - HauntedHousePull wrote:
- I'm really struggling to find anything fun about this game.
Im still chalking it up to being a new player, and a lone random one too. But idk.....still seems like a lot of running just to get killed. That is the way with MAG, being a lone gunner is not nearly as fun with a squad. This what the game is all about to be honest I hate playing by myself, if I see no one else I know from my friend list or clan is on I don't go on. This is something which kills the game for the new players if you ask me, that along with the lack of tutorials and steep learning curve. You should get in a party with endlo- he's really good at explaining everything. I remember when I first got the game I hated it, until I had one of my friends who had played the betas waaay too much to explain it all to me. Rather than running around like a headless chicken I understood what was happening and it has made the game miles more enjoyable. - Static-Star1 wrote:
- Just about 2 more weeks till I get this hopefully. Hopefully its a lot better than what it used to be. Don't know how often I'll be on. A lot if I like it, but if it feels the same as 1.0, I'll be more on MOH. Unless the snipers aren't nerfed, then I'll be on here pretty often
The snipers are anything BUT nerfed, the 1st and 3rd tier snipers are now some of the best weapons in the game now imo, so expect to never leave this game again. |
| | | Static-Star1 Fifth Nation
Nation Reputation : 4
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 5:39 pm | |
| - FlightOfGrey wrote:
- Static-Star1 wrote:
- Just about 2 more weeks till I get this hopefully. Hopefully its a lot better than what it used to be. Don't know how often I'll be on. A lot if I like it, but if it feels the same as 1.0, I'll be more on MOH. Unless the snipers aren't nerfed, then I'll be on here pretty often
The snipers are anything BUT nerfed, the 1st and 3rd tier snipers are now some of the best weapons in the game now imo, so expect to never leave this game again.
The snipers are nerfed in MOH or MAG? Cause my definition of nerf is a decrease in power. |
| | | Seyel Dark Lord of the Sixth
Nation Reputation : 83
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 5:45 pm | |
| The sniper is brilliant in MAG. I have played only with the sniper since I started. Except for a couple of hours last week with Six. I finally managed to get the top sniper with the variable scope. Amazing. You do need to have headshot with the first one if you want a one hit kill, and be dead accurate. But it can be done. |
| | | Static-Star1 Fifth Nation
Nation Reputation : 4
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 6:49 pm | |
| Ah. I was talking about the snipers in MOH. Friggin' one hit kill ANYWHERE on the body. I could understand 1 shot to the body in close range, but leg shot from 50 yards away kills me? Come on DICE. |
| | | SixHousePull Dark Lord of the Sixth
Nation Reputation : 180
| Subject: Re: M.A.G. "Massive Action Shooter" Mon Oct 18, 2010 7:09 pm | |
| See and thats my problem. In games like this, I dont like healing and repairing. I want to be killing. So I guess I will just suffer the fate I have chosen, and slowly level up. I do enjoy the "tdms" a bit more. Its not so rough playing solo for me anyhow. Sabotage is okay, but it seems we always get stuck attacking, and I am pretty sure capping C is just a military myth handed down by platoons from ages ago. A bam with in seconds B Bam with in seconds C spend the rest of the game trying and never getting. I guess it makes sense when all squads are merging to one location but......wow. My biggest problem will be the default weapon for a while. I still haven't earned enough to buy anything to attach to my gun, and honestly, I wouldn't know what to buy if I did. but I have had plenty of assists and "omg my gun wont shoot that far seriously?" moments to know I am just out gunned. My skills I have been all over the board with. I spammed the mini map one. Call me a noob but I just need it. Some other things but dont recall what atm. Nothing in the medic or fix it dude department. Its just not my thing. So it sounds I am doomed in the quick lvl ups. At this point, my deeply rooted stubbornness will keep me in this game. Ive never let any game beat me like that and I dont intent to start now. If I could suffer R2 for a couple years MAG can have nothing on me. |
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