Sixth Nation Gaming Home Base of the Sixth Nation Community |
|
| Uncharted2: Among Thieves | |
| |
Author | Message |
---|
Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 8:48 am | |
| I was rather wondering whether you fellas were going to take advantage of the last few hours of Double Cash before hiatus. |
| | | Leo_337 14th Nation
Nation Reputation : 113
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 9:31 am | |
| Hola, peoples. I found out this morning that 'Half-loaded' doesn't apply to the RPG, after facing a camping douche who made two of my team quit out of frustration. ...On the Fort. Ender: PM pls? |
| | | Hoos Fifth Nation
Nation Reputation : 37
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 11:00 am | |
| I decided to platinum this game so I played a TDM yesterday for the first time. I suck at 3rd person shooters so I was just trying not to be "the guy" that loses it for my team. I got RPGed twice right off the bat. Ugh. Anyway, finished middle of the pack so it wasn't too bad. Seems like a fun online game. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 4:42 pm | |
| It's not too bad. It's far from perfect, but it's kept me hooked since last November, and I'm still nowhere close to my goals.
Are you going for all the DLC stuff, as well, Hoos, or just the Platinum? |
| | | Hoos Fifth Nation
Nation Reputation : 37
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 4:58 pm | |
| Prob just going for the Plat right now. |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 4:58 pm | |
| So I go negative almost every single match the entire day, except for this latest one, in which I got a Perfect. What the heck is wrong with me? |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 5:06 pm | |
| Consistency us hard. Somegames you don't do well others you will get crazy streaks. I've seen it from you turtle. You have real potential and once you get to 57 I have a feeling that you will break out. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 5:26 pm | |
| Invalid is doing you no favors, man. Once you finally shed that booster, you'll do much better, it's a hard burden to bear, and to be consistent with.
Part of it could be that you're playing differently, as well. I feel like my consistency issues are starting to die down a little bit, I had some really good games last night, that just kind of reinforced that I know my style, and I need to stick with it. I can evolve it, but I can't really change it that dramatically, otherwise my performance suffers pretty badly. I'm never going to be like Raist or Charlitos with the AK. They're precise with it, and to me, it's clunky. I can live with that, because on the other hand, I'm probably much more comfortable with my FAL, even when I'm running around the map, then they are. It's a give and take, and it makes our group diverse. You've just gotta find your style, and make it work the best that you can, for you.
It might also be the run of the maps you're on. Lost City, for example, is a map that I think a lot of us have consistency issues on, because it's a map that gets played differently all the time. There's really not a very set style to it, like the Fort, or like the Sanctuary, for example. Those maps are pretty concrete in their routes, and their behaviors, but something like Lost City is really out there, because there's just so many things that work on that map.
|
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 5:31 pm | |
| On the topic of maps, what's the longest streak anyone's had on playing the temple, for example I played the temple seven times in a row last week and a while ago that was six, has anyone hit eight.....or more? |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 5:41 pm | |
| As far as streaks go, on Temple, my highest was 17.
I know Raist has Rampant'd the Temple, and I want to say Vash has as well, during his crazy 37-7 game, but I don't recall for sure. It's been a while since he sent that cinema out, and I know I deleted my copy of it. |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 5:52 pm | |
| I've gotten a Rage on The Temple, but it was playing on my cousin's account against a bunch of newbies. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 6:02 pm | |
| wow playing the temple 17 times in a row? that's like two days of gaming on the temple, that's freaky. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 6:05 pm | |
| Ooooh. I see what you're saying. My bad, I misunderstood your post, Silver.
I'm pretty my streak for playing the same map is like, five. Sanctuary gets really popular sometimes, much to my chagrin.
|
| | | Azira Moderator
Nation Reputation : 104
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 6:13 pm | |
| I've never done particularly well on Temple, but the Lost City and the Fort are very good to me. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 6:18 pm | |
| My rage (17 kills) was on Plaza, and three of my fury's have been on Village but I genuinely enjoy both of those maps and I vote for them if they're and option. between the two of them though I like the Village more, just a good map.
Oops poor wording, my bad.
If you check Raist's Youtube channel he has two rampants in a row on a new account, pretty solid if you ask me. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 6:58 pm | |
| Raist is just a bully.
I love the Plaza. It's a little depressing, but in the past few weeks, I've gotten more Long Rangers there, than I have on the Fort. The Village is another really good map, it's actually my most played. It's just good for all styles, and really open to a few playstyles. Everything works pretty well there, and the power is spread out really well, I think. Not too much, and the RPG spawns late enough into the match, that it's never really going to cause a problem.
I wish I could like the Ice Cave. It has a good spread of power, too, in terms of variety, but there's a lot of it, for such a small map. Kind of like the Highrise, it just ends up feeling like too much sometimes. It's also a map that I have a lot of trouble with, although I'm still getting better at it. Sanctuary has been good to me lately, so I don't want to badmouth it too much, but I still firmly believe it's one of the worst maps. There's just little fun to be had there, although camping the spawns with Situational has become pretty amusing.
Overall, the Fort, the Plaza and the Temple are my best maps. They're pretty open to camping strategies, and the FAL. I would've put Village over Temple, but lately, I've hit a bad streak on it. Just can't quite find that groove there like I used to, when we camped the top. |
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 7:23 pm | |
| I have to say Ice Cave is probably my most annoying map, I seem to get punished sometimes for going out of the cave. I'm not a close up person either so I definitely don't like that forced aspect of it either but what ever.
Everyone who is interested in becoming better at this game please read my thread under doctor newbies game surgery, and make a reply if you're interested.
Last edited by s1lv3r4554551n on Tue Jul 06, 2010 11:33 pm; edited 1 time in total |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 7:28 pm | |
| Yeah. I wish people would stay really far away from me, so I could just snipe at them with my FAL. That whole I'm punching you think doesn't really work out for me very well. Not my scene. |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 7:43 pm | |
| I have no idea what I'm doing wrong here, but out of the 30+ games I played today, I went positive for three of them. I am so ready to be done with this effing half health. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 7:48 pm | |
| I've told you a billion times, man, just let it go. If you're that eager to rock doubles, you're much better off just rocking Half as hard as you can, and earning your Jaw. It evens out, because you'll actually be able to play again, and get more kills, therefore earning more Miserly medals.
Wait until Glass Jaw if you really need to rock the doubles. Glass/Half is fun, and makes you a ton of money, and a bunch of us went through it being our primary booster set-up. From there, you can figure out what negatives fit your style best, and rock them.
Right now, I'm rocking Situational and Half, and I'm getting between my 10 to 15 kills with little heartache involved. I'm becoming torn on negatives again. So many of our peers just aren't rocking them anymore, and it's such a long road to 70, and then an equally long road to 80. I question if I really care enough anymore, to keep handicapping myself, for the sake of a goal that I'll likely not reach, even with the negatives. On the other hand, they are forcing me to evolve as a player, which is a goal, and they're the only hope I have of ever ditching the stupid pink badges again. |
| | | Vash Watters Second Nation
Nation Reputation : 1
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 7:51 pm | |
| My favorite map, and the one I typically do the best on, is Train Wreck. I just love the aesthetics, layout and power spread of that map.
I'm a real Jack-of-all-Trades when it comes to playstyle. I can use any gun, any booster and push any playstyle that the situation calls for it. It's kind of annoying, since it's... really hard for me to impart knowledge, because I don't really specialize in anything specific.
At the moment, I'm rocking Four Eyes (Sitch/CGS); I usually switch between Half and CGS for my bottom booster slot. First slot can really be anything. It's typically Situational Awareness now, but it is sometimes Sure Shot, Down the Irons, Juggler or Rapid Hands.
As for negatives: I love having a reason to run negatives again. I loved using them (even Invalid), and if you use them correctly, it's the best and easiest way to grow and/or evolve as a player. There is strategy to each one, too, and I love incorporating that strategy into my typical playstyle or coming up with other strategies that make sense. |
| | | Turtle Sixth Nation
Nation Reputation : 15
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 8:24 pm | |
| - Endloslung wrote:
- I've told you a billion times, man, just let it go. If you're that eager to rock doubles, you're much better off just rocking Half as hard as you can, and earning your Jaw. It evens out, because you'll actually be able to play again, and get more kills, therefore earning more Miserly medals.
It's weird though. I get roughly the same amount of kills and K/D whether I have Invalid on or not anymore. With Invalid on, I usually get between five and nine kills, netting me about $35000. Without Invalid, I usually get between five and nine kills, netting me about $12,500. Either I'm just slipping, or my playstyle has twisted so much due to Invalid that I have no idea what to do with myself anymore. But I was planning on ditching the half health after Double Cash ends. So I'll try a few games with Evasion and Half-Loaded, maybe? |
| | | Charlitos Seventh Nation
Nation Reputation : 29
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 8:37 pm | |
| Turtle, what I have learned, been taught, and experienced is that evasion is not a booster worth using. If you have the top slot open and you are in a situation against someone with sitch, use DTI or any other booster really and just be ready around corners. They will have their gun aimed already but with dti on already just hold down R1 and it is likely that you'll get the kill. If not and half loaded does it's thing then just quickly pull out the handgun to finish the job. You don't have to use a faster reloading booster with half loaded. When having enough experience with half loaded it is basically a free 12,500 because the tactic eliminates penalties in most situations. |
| | | Endlo- Sixth Nation
Nation Reputation : 36
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 8:47 pm | |
| I feel like my crusading against Evasion is starting to pay off. It's nice to have a faster-reload booster with Half, but after using Situational with it, for a while now, it's really not too necessary. You just need to be aware of where you are when you are reloading, as to avoid getting caught in a bad situation, and if need be, be ready to pull out the side-arm to finish a target, or kill a second one that's popped up. It happens a lot.
My stance on Evasion is that if you're willing to effectively negate your top-slot, and make it blank, for mine, I can live with that trade, because it's likely that I'll still be able to get usage out of my Situational. Therefore, I came out ahead, because you traded your top slot, for my top slot to simply not affect you. Granted, human error comes into this, and you get players who refuse to use their camera, and their awareness, beyond Situational, and then you get the perception that Evasion was what won you the conflict.
Maybe this stems from my train of thought, when it comes to evaluation, and breaking things down, and it having developed from playing TCGs. If my answer is so powerful that you have to use your resources to blank it, and I sometimes still get that usage out of it, then I came out on top of that trade. The advantage that you gain then puts us back on equal ground, instead of you using your boosters to augment an aspect of your performance. You spent your resources putting us back to even, and my resources are likely to still function as intended, against multiple people.
I'd like to hear the rationalization of some of the other players, though, who I know are big advocates of Evasion, such as Raistlin, and Reonista. I'm not trying to sound smug, or anything, but I'm curious as to the though process behind their decisions, and how they came to the conclusion that Evasion was worth it, to them. It gives you trumps against players who aren't capable enough to play without Situational, but given that, you should still be coming out on top of those conflicts. You just have to play intelligently, and be aware that Situational is in effect.
|
| | | s1lv3r4554551n Seventh Nation
Nation Reputation : 18
| Subject: Re: Uncharted2: Among Thieves Tue Jul 06, 2010 9:48 pm | |
| I use to use Evasion from 50 to 54 and it was without a doubt in my mind at the time that no other booster was more valuable. I still stand by my feelings for DTI that I don't need it, and I don't. But if I where to play for maximum performance like in a tourney I would probably, aside from SA use rapid hands. You've got to love the Tripled medals. Although I have gotten some pull downs due to evasion so it's not all useless or field leveling, it CAN turn into an advantage.
Everyone who is interested in becoming better at this game please read my thread under doctor newbies game surgery, and make a reply if you're interested.
Last edited by s1lv3r4554551n on Tue Jul 06, 2010 11:34 pm; edited 1 time in total |
| | | | Uncharted2: Among Thieves | |
|
Similar topics | |
|
Similar topics | |
| |
Page 31 of 40 | Go to page : 1 ... 17 ... 30, 31, 32 ... 35 ... 40 | |
| Permissions in this forum: | You cannot reply to topics in this forum
| |
| |
| |
|